Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Death Knight0/34
Unholy0/34
Hero0/13
Level—
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Death Knight0/34
0/80/23
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec. Enter to learn.
Focuses dark power into a strike that deals (176.1% of Attack Power) Physical damage and heals you for 20.00% of all damage taken in the last 5 sec, minimum 7.0% of maximum health. Enter to learn.
Granted to every Unholy Death Knight. Raises a ghoul to fight by your side. You can have a maximum of one ghoul at a time. Lasts 1 min.
Requires Icebound Fortitude. Auto attacks have a chance to generate 3 Runic Power.
Requires Death Strike. Death Strike's cost is reduced by 10, and its healing is increased by 60%.
Scourge Strike and Festering Strike deal 10% increased damage. Enter to learn.
Requires Runic Attenuation. Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
Requires Runic Attenuation. Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
When Blinding Sleet ends, enemies are slowed by 50% for 6 sec.
Requires Runic Attenuation or Improved Death Strike. Absorbs are 15% more effective on you.
0/1Requires Improved Death Strike. Death's Advance grants an additional 25% movement speed over the first 3 sec.
Requires Improved Death Strike or Cleaving Strikes. Increases Haste by 2%.
Requires Cleaving Strikes. Dominates the target undead creature up to level 71, forcing it to do your bidding for 5 min.
Requires Cleaving Strikes. Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by 30% and the damage they deal to you by 12% for 6 sec.
Requires Mind Freeze. Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec.
Requires Blinding Sleet, 2 points in Gloom Ward or Mind Freeze. Chains of Ice affects 1 additional nearby enemy.
Requires 2 points in Gloom Ward. Your auto attack damage grants you an absorb shield equal to 50% of the damage dealt.
Requires 2 points in Gloom Ward, 2 points in Unholy Momentum or March of Darkness / Wraith Walk. Stamina increased by 20%.
Requires 2 points in Unholy Momentum. Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Requires Control Undead, 2 points in Unholy Momentum or Enfeeble. Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5 sec.
Requires Enfeeble. While you are below 50% health, your Ghoul sacrifices 4% of its maximum health to heal you for 1% of your maximum health every sec.
Requires Permafrost, Coldthirst or Proliferating Chill. Spend 8 more Death Knight points to unlock this row. Your Runic Power spending abilities increase your melee attack speed by 6% for 10 sec, stacking up to 3 times.
Requires Permafrost. Spend 8 more Death Knight points to unlock this row. Raise Ally costs 30 less Runic Power.
Requires Permafrost, Veteran of the Third War or Death Pact. Spend 8 more Death Knight points to unlock this row. Places an Anti-Magic Zone for 6 sec, reducing the magic damage taken by party or raid members by 15%.
Requires Death Pact. Spend 8 more Death Knight points to unlock this row. The cooldown of Death Pact is reduced by 30 sec, and you receive 50% increased healing while its healing absorb is active.
Requires Blood Bond, Brittle or Death Pact. Spend 8 more Death Knight points to unlock this row. Increases the effectiveness of your Runeforge effects by 20%.
Requires Icy Talons. Spend 8 more Death Knight points to unlock this row. Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec.
0/1Requires Anti-Magic Zone, Icy Talons or Death Notes. Spend 8 more Death Knight points to unlock this row. Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
Requires Anti-Magic Zone. Spend 8 more Death Knight points to unlock this row. The cooldown of Anti-Magic Zone is reduced by 60 sec and its duration is increased by 2 sec.
Requires Anti-Magic Zone, Unholy Bond or Death Defiance. Spend 8 more Death Knight points to unlock this row. Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%.
Requires Unholy Bond. Spend 8 more Death Knight points to unlock this row. Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Requires Asphyxiate / Death's Reach or Ice Prison. Spend 8 more Death Knight points to unlock this row. Damage taken from area of effect attacks reduced by 3%. When suffering a loss of control effect, this bonus is increased by an additional 6% for 6 sec.
Requires Anti-Magic Barrier, Assimilation or Asphyxiate / Death's Reach. Spend 8 more Death Knight points to unlock this row. Increases Leech by 3%.
Requires Anti-Magic Barrier or Grip of the Dead. Spend 8 more Death Knight points to unlock this row. Increases Lichborne duration by 2 sec and reduces the cooldown by 30 sec.
Requires Suppression. Spend 23 more Death Knight points to unlock this row. Anti-Magic Shell increases healing received by 15%.
Requires Blood Scent or Suppression. Spend 23 more Death Knight points to unlock this row. Your auto-attacks reduce the target's auto-attack speed by 5% for 30 sec, stacking up to 4 times.
Requires Unholy Endurance or Blood Scent. Spend 23 more Death Knight points to unlock this row. Your chance to be critically struck is reduced by 3% and your Armor is increased by 6%.
Requires Unholy Endurance. Spend 23 more Death Knight points to unlock this row. When you fall below 30% health you drain (120% of Attack Power) health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec.
Can only occur every 2 min.
Requires Insidious Chill or Osmosis. Spend 23 more Death Knight points to unlock this row. Consuming a Rune has a chance to increase your Strength by 3% for 8 sec.
Requires Insidious Chill or Runic Protection. Spend 23 more Death Knight points to unlock this row. When you would pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.
Requires Runic Protection or Blood Draw. Spend 23 more Death Knight points to unlock this row. Damage taken below 30% Health is reduced by 20%.
Requires 2 points in Rune Mastery. Spend 23 more Death Knight points to unlock this row. Magic damage taken is reduced by 8% and the duration of harmful Magic effects against you are reduced by 35%.
Requires 2 points in Rune Mastery or Subduing Grasp. Spend 23 more Death Knight points to unlock this row. Anti-Magic Shell now removes all harmful magical effects when activated, but its cooldown is increased by 20 sec.
Requires 2 points in Will of the Necropolis or Subduing Grasp. Spend 23 more Death Knight points to unlock this row. Death's Advance, Death and Decay, and Death Grip have 1 additional charge.
Requires 2 points in Will of the Necropolis. Spend 23 more Death Knight points to unlock this row. Casting Anti-Magic Shell grants 2 nearby allies a Lesser Anti-Magic Shell that Absorbs up to (425% of Attack Power) magic damage and reduces the duration of harmful Magic effects against them by 50%.
Hero talents0/13
Learning it chooses Rider of the Apocalypse. It costs no points. Spending Runes has a chance to call forth the aid of a Horsemen for 10 sec.
Mograine
Casts Death and Decay at his location that follows his position and extends the duration of your diseases by 1.0 sec whenever it deals damage.
Whitemane
Casts Undeath on your target dealing 2 Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be refreshed.
Trollbane
Casts Chains of Ice on your target slowing their movement speed by 40% and increasing the damage they take from you by 5% for 8 sec.
Nazgrim
While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Enter to choose Rider of the Apocalypse.
0/1Requires Rider's Champion. While outdoors you are able to mount your Acherus Deathcharger in combat.
Requires Rider's Champion. Your damage is increased by 5% and you gain the benefits of your Death and Decay while inside Mograine's Death and Decay.
0/1Requires Rider's Champion. While at your aid, the Horsemen will occasionally cast Anti-Magic Shell on you and themselves at 80% effectiveness.
You may only benefit from this effect every 45 sec.
Requires Rider's Champion. Dark Transformation summons forth Whitemane for 6 sec.
Requires On a Paler Horse / Death Charge. When Scourge Strike damages an enemy affected by Undeath it gains 1 stack and infects another nearby enemy.
Requires Mograine's Might. If an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by 3%.
Additionally, each Rune you spend increase its value by 1%.
Requires Horsemen's Aid / Pact of the Apocalypse. Scourge Strike shatters Trollbane's Chains of Ice when hit, dealing (105.3% of Attack Power) Shadowfrost damage to nearby enemies, and slowing them by 40% for 4 sec. Deals reduced damage beyond 8 targets.
Requires Ride or Die! Casting Death Coil or Epidemic orders Whitemane to cast her Death Coil or Epidemic alongside you at 125% effectiveness.
Requires Whitemane's Famine. The damage of your diseases and Death Coil are increased by 5%.
0/1Requires Nazgrim's Conquest. Every 50 Runic Power you spend extends the duration of the Horsemen's aid in combat by 1 sec, up to 5 sec.
Requires Trollbane's Icy Fury. Scourge Strike deals 15% increased damage and the cooldown of your Death and Decay is reduced by 5 sec.
Requires Let Terror Reign. The abilities that Horsemen cast deal 5% increased damage.
Your Ghoul and skeletal archer deals 10% and Lesser Ghouls deal 20% increased damage.
Requires Fury of the Horsemen / A Feast of Souls, Hungering Thirst, Mawsworn Menace or Unholy Armaments. Army of the Dead and Frostwyrm's Fury call upon all 4 Horsemen to aid you for 20 sec.
Unholy0/34
0/80/20
Inflicts the target with Dread Plague and Virulent Plague.
Dread Plague
A malicious plague that deals 153 Shadow damage over 24 sec. Explodes for 64 Shadow damage to nearby enemies and infects one when the host dies. Can only be applied to 1 host at a time.
Virulent Plague
An infectious plague that spreads to all nearby enemies, dealing 71 Shadow damage over 24 sec. Enter to learn.
Requires Outbreak. An unholy strike that deals (135% of Attack Power) Shadow damage and causing your plagues on the target to erupt, dealing their damage an additional time at 35% effectiveness.
Applies Virulent Plague or spreads it to a nearby enemy.
Requires Outbreak. Dread Plague has a 35% chance to exhilarate you, making your next Death Coil or Epidemic cost 15 less Runic Power and deal 35% increased damage.
Requires Scourge Strike. Shadows guide your strikes, increasing the damage of your Scourge Strike by 25%, and causing it to grant you Clawing Shadows up to 4 times.
For each stack of Clawing Shadows, your Scourge Strike chains to an additional enemy. Each subsequent chain deals 10% reduced damage.
Requires Scourge Strike or Sudden Doom. Summon a Lesser Ghoul to strike the enemy for (199.7% of Attack Power) Shadow damage and have them explode for (139.4% of Attack Power) Shadow damage to nearby enemies.
Requires Sudden Doom. Corrupt and evolve your Ghoul into a Monstrosity, greatly empowering its abilities for 15 sec.
Death Coil and Epidemic extends the duration of this effect by 1.0 sec.
Requires Clawing Shadows. Your diseases deal 10% more damage and have a 5% increased chance to critically strike.
0/1Requires Putrefy. Critical strike damage of your diseases is increased by 25%.
Requires Dark Transformation. When your Lesser Ghouls expire, they explode in viscera, dealing 15 Shadow damage to enemies nearby.
Requires Foul Infections. Spend 8 more Unholy points to unlock this row. Plagues deal 15% more damage over time in 75% of their duration.
Requires Foul Infections. Spend 8 more Unholy points to unlock this row. Festering Strike now follows up with a Festering Scythe that costs no Runes.
Festering Scythe
Slashes through all enemies within 14 yds in front of you, dealing 36 Shadow damage and hastening all of your plagues on targets hit to deal damage 35% faster for 25 sec.
Requires Foul Infections or Plague Mastery / Grave Mastery. Spend 8 more Unholy points to unlock this row. Dread Plague deals damage to an additional nearby enemy at 75% effectiveness and has a chance to grant you 4 Runic Power.
Requires Plague Mastery / Grave Mastery or Necromancer's Cunning. Spend 8 more Unholy points to unlock this row. Rupture the soul of your enemy, dealing (450% of Attack Power) Shadowfrost damage and causing the foe to take 20% increased damage from your diseases and minions for 8 sec.
Only usable on enemies below 35% maximum health.
Consumes up to 3 Lesser Ghoul stacks to summon them instantly.
Requires Necromancer's Cunning. Spend 8 more Unholy points to unlock this row. Dark Transformation and Army of the Dead summon a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes for 15 sec.
Requires Necromancer's Cunning. Spend 8 more Unholy points to unlock this row. The infected claws of your ghouls have a chance to sicken the foe, dealing (15.6% of Attack Power) Shadow damage over 12 sec. When reapplied, any remaining damage is added to the new effect.
Requires Festering Scythe or Ebon Fever. Spend 8 more Unholy points to unlock this row. Putrefy reduces the cooldown of Death and Decay by 1.0 sec.
Death and Decay reduces the cooldown of Putrefy by 0.3 sec for each enemy it damages, up to 3.0 sec.
Requires Superstrain or Festering Scythe. Spend 8 more Unholy points to unlock this row. Death Coil deals 10% increased damage and causes the target to take an additional 30% of the direct damage dealt over 4 sec.
Requires Soul Reaper, Plague Mastery / Grave Mastery or Superstrain. Spend 8 more Unholy points to unlock this row. Summon or empower Lesser Ghouls to form an unholy army of 8 for 30 sec. While active, summoning a Lesser Ghoul will instead execute Orders based on nearby enemies.
Death Orders
Lesser Ghouls strike with you, dealing 11 Shadow damage to your target.
Epidemic Orders
Lesser Ghouls erupt in viscera, dealing 2 Shadow damage to nearby enemies. Deals reduced damage beyond 5 targets.
Requires Magus of the Dead or Soul Reaper. Spend 8 more Unholy points to unlock this row. Scourge Strike, Festering Strike, and Death Coil deal 30% additional damage to enemies below 35% health.
Dark Transformation resets Soul Reaper's cooldown and allows it to be used on any target.
Requires Magus of the Dead. Spend 8 more Unholy points to unlock this row. Your Magus of the Dead Shadow Bolt now fires a volley of Shadow Bolts at up to 8 nearby enemies.
Your Lord of the Dead Frostbolts now chain to 3 additional enemies.
Requires Magus of the Dead or Infected Claws. Spend 8 more Unholy points to unlock this row. Dark Transformation increases the attack speed and damage of you and your Monstrosity by 5% for 15 sec.
Requires Cycle of Death or Ebon Fever. Spend 8 more Unholy points to unlock this row. Diseased enemies take 1% increased damage from you per disease they are affected by.
Requires Cycle of Death, Coil of Devastation or Army of the Dead. Spend 8 more Unholy points to unlock this row. Sudden Doom triggers 30% more often and can accumulate up to 2 charges.
Summoning a Lesser Ghoul with Scourge Strike reduces the cooldown of Putrefy by 2.5 sec.
0/1Requires Army of the Dead. Spend 8 more Unholy points to unlock this row. Army of the Dead now raises an Abomination for 30 sec to attack enemies while emitting a disease cloud, dealing (35% of Attack Power) Plague damage to nearby enemies every 2 sec.
Requires Army of the Dead, Menacing Magus or Reaping. Spend 8 more Unholy points to unlock this row. Putrefy causes your permanent Ghoul to go on an unholy frenzy, increasing its attack speed and energy regeneration by 25% for 12 sec.
Multiple applications may overlap.
Requires Ghoulish Frenzy or Menacing Magus. Spend 8 more Unholy points to unlock this row. Raise Dead summons an additional skeletal archer at your command that shoots Blighted Arrows.
Blighted Arrow
An unholy arrow that deals 11 Shadow damage. When consuming Sudden Doom, your Death Coil commands your archer to fire an additional Blighted Arrow at 80% effectiveness. Epidemic will instead cause Blighted Arrow to ricochet and hit up to 5 additional targets.
Requires Cycle of Death, Morbidity or Harbinger of Doom. Spend 20 more Unholy points to unlock this row. The explosion effect of Putrefy extends the duration of your plagues by 3.0 sec and deals 35% of the damage they would deal over that time instantly.
Putrefy now applies your plagues to unaffected targets.
Requires Raise Abomination / Summon Gargoyle, Harbinger of Doom or Unholy Devotion. Spend 20 more Unholy points to unlock this row. Putrefy deals 20% increased damage, has 2 additional charges and consumes up to 2 available charges.
Requires All Will Serve, Unholy Devotion or Menacing Magus. Spend 20 more Unholy points to unlock this row. Consuming Sudden Doom summons forth a Lesser Ghoul to assist you for 8 sec.
Requires Blightburst. Spend 20 more Unholy points to unlock this row. Scourge Strike now causes your Plagues to erupt at 65% effectiveness.
Clawing Shadows can now stack 1 additional times.
Requires Blightburst or Putrid Echoes. Spend 20 more Unholy points to unlock this row. Spending Runic Power increases your Strength by 0.15% for 20 sec.
Multiple applications may overlap.
Requires Doomed Bidding or Putrid Echoes. Spend 20 more Unholy points to unlock this row. Magus of the Dead grants you 1.0% Haste for 15 sec.
Multiple applications may overlap.
Requires Doomed Bidding. Spend 20 more Unholy points to unlock this row. Dark Transformation empowers your Gargoyle, Abomination, Magus and Lesser Ghouls for 30 sec, increasing their damage by 10%.
Requires 2 points in Scourging. Spend 20 more Unholy points to unlock this row. Dark Transformation grants access to Blightfall.
Blightfall
Consume 100% of your plagues around you and deal 200% of their remaining damage instantly.
Grants 1 charge of Putrefy.
Requires 2 points in Unholy Aura or 2 points in Ancient Power. Spend 20 more Unholy points to unlock this row. Putrefying a Lesser Ghoul has a 100% chance to reanimate it as a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes for 15 sec.
When you control 3 Magus of the Dead, sacrifice them to summon their Lord of the Dead for 15 sec, casting Frostbolts that chain between 2 enemies. Magus with higher remaining duration grant increased power.
Requires 2 points in Commander of the Dead. Spend 20 more Unholy points to unlock this row. Each Lesser Ghoul increases the damage of your permanent Ghoul by 10%, and Dark Transformation additionally empowers the Claw attacks of your Lesser Ghouls to Sweeping Claws.
Sweeping Claws
Rakes an enemy with deformed claws, dealing 24 Shadow damage to the target and 16 Shadow damage to nearby enemies.
Spend 20 more Unholy points to unlock this row. Army of the Dead siphons the power of the fallen, transforming Death Coil and Epidemic into Necrotic Coil and Graveyard for 30 sec.
Necrotic Coil
Unleash a vortex of necrotic energy and bone, dealing 71 Shadowstrike damage up to 3 foes and 22 Shadow damage to all pierced enemies.
Graveyard
The dead erupt beneath all foes with Virulent Plague, dealing 40 Shadow damage and 18 Shadow damage to enemies nearby.
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