Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Demon Hunter0/34
Devourer0/34
Hero0/13
Level—
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Demon Hunter0/34
0/80/23
Remove all snares and vault away. Nearby enemies take (16% of Attack Power) Physical damage. Enter to learn.
Granted to every Devourer Demon Hunter. Unleash your glaives and charge to your target, dealing (225% of Spell Power) Cosmic damage.
Place a Sigil of Misery at the target location that activates after 2 sec.
Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec. Enter to learn.
Requires Vengeful Retreat. Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec.
Increases maximum Fury by 20. Enter to learn.
The healing of Shattered Souls is increased by 10%. Enter to learn.
Requires Sigil of Misery. Reduces the cooldown of Sigil of Misery by 30 sec.
Requires Vengeful Bonds or Unrestrained Fury. Throw Glaive ricochets to 1 additional target.
Requires Unrestrained Fury or Shattered Restoration. Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1.
Requires Improved Sigil of Misery or Shattered Restoration. You heal for 3% of all Fire damage you deal.
Requires Bouncing Glaives. Unleash an eruption of void energy, dealing (27.5% of Spell Power) Cosmic damage and stunning your target and all nearby enemies for 2 sec.
Requires Bouncing Glaives or Imprison. Increases the range of Disrupt to 10 yds.
Requires Charred Warblades or Imprison. Consume 1 beneficial Magic effect removing it from the target.
Requires Charred Warblades. Increases your chance to parry by 3%.
Requires Void Nova. Spend 8 more Demon Hunter points to unlock this row. The primary target of Void Nova is stunned for an additional 2 sec.
0/1Requires Improved Disrupt or Void Nova. Spend 8 more Demon Hunter points to unlock this row. Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec.
Requires Improved Disrupt. Spend 8 more Demon Hunter points to unlock this row. Disrupt generates 30 Fury on a successful interrupt.
Requires Improved Disrupt or Consume Magic. Spend 8 more Demon Hunter points to unlock this row. Shift gains an additional charge.
Requires Consume Magic. Spend 8 more Demon Hunter points to unlock this row. Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.
Requires Aldrachi Design or Consume Magic. Spend 8 more Demon Hunter points to unlock this row. Soul Immolation grants 5 additional Fury over its duration.
Requires Aldrachi Design. Spend 8 more Demon Hunter points to unlock this row. When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury.
This effect may only occur once every 5 sec.
Requires Master of the Glaive / Champion of the Glaive or Focused Ire. Spend 8 more Demon Hunter points to unlock this row. Mastery increases your movement speed.
Requires Disrupting Fury, Master of the Glaive / Champion of the Glaive or Blazing Path. Spend 8 more Demon Hunter points to unlock this row. Leech increased by 5%.
Gain an additional 5% leech while Metamorphosis is active.
Requires Blazing Path. Spend 8 more Demon Hunter points to unlock this row. Shift increases your movement speed by 10% for 8 sec.
Requires Aura of Pain or Blazing Path. Spend 8 more Demon Hunter points to unlock this row. Immolation Aura increases your armor by 10% and causes melee attackers to suffer 2 Fire damage.
0/1Requires Aura of Pain. Spend 8 more Demon Hunter points to unlock this row. Soul Immolation removes 1 Disease effect.
Requires Aura of Pain or Live by the Glaive. Spend 8 more Demon Hunter points to unlock this row. Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed.
Requires 2 points in Soul Rending or Pursuit. Spend 8 more Demon Hunter points to unlock this row. Reduces magic damage taken by 3%.
Requires 2 points in Soul Rending, Felfire Haste or 2 points in Infernal Armor. Spend 8 more Demon Hunter points to unlock this row. The cast range of Voidblade, Consume Magic, and Disrupt are increased by 20 yds.
Requires Burn It Out / Soul Cleanse, Lost in Darkness or 2 points in Infernal Armor. Spend 8 more Demon Hunter points to unlock this row. Increases maximum health by 3%.
Requires 2 points in Illidari Knowledge. Spend 23 more Demon Hunter points to unlock this row. Increases your mastery by 2.6%.
Requires 2 points in Illidari Knowledge or Guile. Spend 23 more Demon Hunter points to unlock this row. Attacks and abilities that generate Fury deal 3% increased damage.
Requires 2 points in Will of the Illidari or Guile. Spend 23 more Demon Hunter points to unlock this row. Attacks and abilities that spend Fury deal 3% increased damage.
Requires 2 points in Will of the Illidari. Spend 23 more Demon Hunter points to unlock this row. Shift grants you a rapidly decaying shield equal to 6% of your maximum health.
Requires Internal Struggle. Spend 23 more Demon Hunter points to unlock this row. The cooldown of Shift is reduced by 1.0 sec.
Requires Furious. Spend 23 more Demon Hunter points to unlock this row. Fully channeling Void Ray increases the damage of its final tick by 300%.
Requires Remorseless or Furious. Spend 23 more Demon Hunter points to unlock this row. Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec.
Chance to avoid damage increased by 100% when not in a raid.
Requires Remorseless. Spend 23 more Demon Hunter points to unlock this row. Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.
Requires First In, Last Out. Spend 23 more Demon Hunter points to unlock this row. Any time you would generate one or more Soul Fragments, you have a 2% chance to generate an additional Soul Fragment.
Requires 2 points in Erratic Felheart. Spend 23 more Demon Hunter points to unlock this row. Glide speed increased by 10%.
0/1Requires Darkness. Spend 23 more Demon Hunter points to unlock this row. Increases the duration of Darkness by 3 sec.
Requires 2 points in Soul Splitter. Spend 23 more Demon Hunter points to unlock this row. Blur gains 1 additional charge.
Hero talents0/13
Learning it chooses Annihilator. It costs no points. Consume has a 35% chance to grant 1 stack of Voidfall.
Upon reaching 3 stacks of Voidfall, Reap consumes a stack to reach into the Void and call down a meteor strike at your target's location, dealing (176% of Spell Power) Cosmic damage to all enemies within 8 yards. Damage reduced beyond 8 targets. Enter to choose Annihilator.
Requires Voidfall. Each stack of Voidfall grants 2% Haste.
Requires Voidfall. Void Ray damage increased by 15%.
Fully channeling Void Ray generates 1 stack of Voidfall.
Requires Voidfall. Enemies struck by a Voidfall Meteor take an additional 25% damage over 8 sec.
Requires Voidfall. Each stack of Voidfall grants 2% reduced damage taken.
0/1Requires Swift Erasure. Each stack of Voidfall grants 3% increased movement speed.
Requires Meteoric Rise. Gain 3 stacks of Voidfall and reset the cooldown of Reap upon activating Void Metamorphosis.
0/1Requires Catastrophe. Activating Void Ray out of combat or within 10 sec of entering combat calls down 3 Voidfall Meteors over its duration.
Requires Path to Oblivion / State of Matter. Passive bonuses granted by each stack of Voidfall persist for 8 sec after being consumed.
Requires Mass Acceleration. While at 3 stacks of Voidfall, Reap consumes all 3 to rapidly call down that many meteor strikes.
Requires Doomsayer / Harness the Cosmos. Your first Collapsing Star after casting Void Metamorphosis causes a Cosmic meteor shower to assault the area, dealing 2,277 Cosmic damage over 6 sec.
Requires Celestial Echoes. Collapsing Star and Voidfall meteors deal 30% increased damage when striking a single target.
Each additional target reduces this bonus by 5%.
Requires Otherworldly Focus, Dark Matter, Final Hour or Meteoric Fall. The third Voidfall meteor strike called down in sequence is larger, has 50% increased area, deals 50% increased damage, and generates 1 Soul Fragment.
Devourer0/34
0/80/20
Requires 100 Fury
Unleash a beam of concentrated void energy, dealing 77 Cosmic damage and consuming 5 Fury every 0.1 sec.
Effect ends after 2.7 sec or upon reaching 0 Fury. Enter to learn.
Requires Void Ray. Light your soul aflame, healing yourself for 24% of your maximum health, generating 30 Fury and shattering 3 Soul Fragments over 5 sec.
Requires Void Ray. Consume damage increased by 15%.
Consume generates a Soul Fragment.
0/1Requires Soul Immolation. The cooldown of Soul Immolation is reduced by 30 sec and it gains 1 additional charge.
Requires Soul Immolation or Predator's Thirst. Collecting 50 Soul Fragments grants access to Void Metamorphosis.
Void Metamorphosis
Requires 50 Soul Fragments
You ascend to a higher state of being, substantially empowering your abilities.
While in Void Metamorphosis, your Consume and Reap are enhanced and your Fury will slowly drain. Additionally, Void Ray reduces your Fury drain, deals increased damage, and no longer consumes Fury.
Requires Predator's Thirst. Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.
Requires Void Metamorphosis. While in Void Metamorphosis, every 30 Soul Fragments harvested grants access to Collapsing Star.
Collapsing Star
Channel an immense amount of void energy into a single, cataclysmic blast, dealing 4,495 Cosmic damage to your target and 2,386 Cosmic damage to all nearby enemies. Damage reduced beyond 8 targets.
While casting Collapsing Star, your Fury drain is significantly reduced.
Requires Feast of Souls. After fully channeling Void Ray, the cooldown of Reap is reset and your next Reap will collect up to 6 additional Soul Fragments.
Requires Scythe's Embrace / Duty Eternal. Spend 8 more Devourer points to unlock this row. Your critical strike chance is increased by 2%.
Requires Collapsing Star or Scythe's Embrace / Duty Eternal. Spend 8 more Devourer points to unlock this row. While in combat, generate 1 Soul Fragment every 12 sec.
While out of combat, you will slowly build towards your Void Metamorphosis, up to 25 Soul Fragments.
Requires Collapsing Star or Moment of Craving. Spend 8 more Devourer points to unlock this row. Damage from Void Ray has a 200% increased chance to generate a Soul Fragment.
Requires Moment of Craving. Spend 8 more Devourer points to unlock this row. Each Soul Fragment gathered by Reap increases its damage by 8%.
Requires Gift of the Void. Spend 8 more Devourer points to unlock this row. Soul Immolation generates an additional 12 Fury over its duration.
Requires Gift of the Void or Entropy. Spend 8 more Devourer points to unlock this row. The duration of Feast of Souls is increased by 1 sec.
Feast of Souls
Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.
Requires Entropy. Spend 8 more Devourer points to unlock this row. Reap gains an additional charge.
Requires Waste Not or Entropy. Spend 8 more Devourer points to unlock this row. Reap's cooldown is reduced by your Haste.
Requires Waste Not. Spend 8 more Devourer points to unlock this row. Consume deals 10% increased damage and its cast time is reduced by 0.25 sec.
Requires Soulshaper or Waste Not. Spend 8 more Devourer points to unlock this row. Your chance to shatter a Soul Fragment from enemies you damage is increased by 2%.
Requires Soulshaper. Spend 8 more Devourer points to unlock this row. Void Ray's cooldown during Void Metamorphosis is reduced by 2.0 sec.
Requires 2 points in Sweet Suffering, Singed Spirit or Second Helping. Spend 8 more Devourer points to unlock this row. After dealing damage with The Hunt or Voidblade, Voidblade is replaced with Hungering Slash for 6 sec.
Hungering Slash
Violently slash your scythe around you, dealing 940 Cosmic damage to nearby enemies and generating 10 Fury. Shatters up to 2 Soul Fragments from nearby enemies. Damage reduced beyond 8 targets.
Hungering Slash grants a temporary charge of Vengeful Retreat and causes your next Vengeful Retreat within 6 sec to deal an additional (150% of Spell Power) Cosmic damage.
Requires Umbral Blade, Improved Consume or Second Helping. Spend 8 more Devourer points to unlock this row. Your Mastery is increased by 2%.
Requires Improved Consume, 2 points in Sweet Release or Voidpurge. Spend 8 more Devourer points to unlock this row. Void Ray deals 80% more damage when damaging 3 targets.
Requires Hungering Slash. Spend 20 more Devourer points to unlock this row. Hungering Slash and Voidblade's critical strike chance is increased by 15%.
Requires Hungering Slash. Spend 20 more Devourer points to unlock this row. Voidblade damage increased by 25%.
Hungering Slash deals 50% increased damage to its primary target.
Requires Hungering Slash or 2 points in Voidrage. Spend 20 more Devourer points to unlock this row. Void Ray and Hungering Slash damage increased by 10%.
Requires Focused Ray or 2 points in Voidrage. Spend 20 more Devourer points to unlock this row. Reap and Consume damage increased by 10%.
Requires Focused Ray. Spend 20 more Devourer points to unlock this row. After fully channeling Void Ray, gain 10 Fury.
Requires Focused Ray. Spend 20 more Devourer points to unlock this row. When Void Metamorphosis expires, for each unused Soul you harvested, gain 5 Fury and increase your damage by 0.50% for 12 sec.
Requires Singular Strikes or Soulforged Blades. Spend 20 more Devourer points to unlock this row. Collapsing Star reduces the cooldown of Voidblade by 10 sec.
Voidblade and The Hunt briefly reduce your Fury drain while in Void Metamorphosis.
Requires 2 points in Demonic Instinct. Spend 20 more Devourer points to unlock this row. Damage from Voidblade and the Hunt increases the damage your target takes from you by 12% for 10 sec. Multiple applications may overlap.
Requires 2 points in Devourer's Edge or 2 points in Demonic Instinct. Spend 20 more Devourer points to unlock this row. Each Collapsing Star you cast increases the damage of your next Collapsing Star by 20%.
Requires 2 points in Devourer's Edge. Spend 20 more Devourer points to unlock this row. Your damaging critical strikes deal 240% damage instead of the usual 200%.
Requires Rolling Torment or Voidglare Boon. Spend 20 more Devourer points to unlock this row. Collapsing Star now generates 3 Soul Fragments.
Requires Voidrush. Spend 20 more Devourer points to unlock this row. Charge to your target, striking them for (600% of Spell Power) Cosmic damage, rooting them in place for 1.5 sec and inflicting (382.5% of Spell Power) Cosmic damage over 6 sec to up to 5 enemies in your path.
0/1Requires Impending Apocalypse. Spend 20 more Devourer points to unlock this row. Every soul consumed in Void Metamorphosis grants 0.25% haste, up to 25%.
Requires Star Fragments. Spend 20 more Devourer points to unlock this row. Fully channeling Void Ray upgrades your Reap to Eradicate.
Eradicate
Slam your Scythe to the ground, dealing 2,116 Cosmic damage to your primary target and 1,904 to all other enemies within a 25 yd cone in front of you. Damage reduced beyond 5 targets.
Eradicate gathers up to 4 nearby souls.
Spend 20 more Devourer points to unlock this row. Collapsing Star always critically strikes.
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