Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Warlock0/34
Affliction0/34
Hero0/13
Level—
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Warlock0/34
0/80/23
Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by 90%. Enter to learn.
Granted to every Affliction Warlock. All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health.
Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until canceled. Enter to learn.
Requires Fel Domination. Reduces the cooldown of Fel Domination by 60 sec.
Your Soul Leech absorption now passively recharges at a rate of 0.1% of maximum health every 1 sec, and may now absorb an additional 5% of maximum health.
Increases your armor by 45%. Enter to learn.
When Soul Leech absorbs damage, 5% of damage taken is absorbed and spread out over 5 sec.
Reduces damage taken by 1.5%. Enter to learn.
Requires Burning Rush. Reduces the damage dealt by Burning Rush by 10%. Burning Rush increases your movement speed by an additional 20%.
Requires Fel Pact or 2 points in Demon Skin. Stamina increased by 10%.
0/1Requires 2 points in Fel Armor or 2 points in Demon Skin. Increases the amount of damage required to break your fear effects by 60%.
Requires Fiendish Stride or 2 points in Fel Armor. Increases you and your pets' maximum health by 5%.
Requires Demonic Embrace. Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect.
Requires Nightmare / Horrify or Demonic Embrace. Reduces the target's movement speed by 50% for 12 sec.
Curses: A warlock can only have one Curse active per target.
Requires Nightmare / Horrify or Demonic Fortitude. Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 1 min.
Curses: A warlock can only have one Curse active per target.
Requires Demonic Fortitude. Healing done by Drain Life also heals your primary demon at 400% effectiveness.
Requires Demonic Fortitude. Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health.
Requires Banish or Curse of Exhaustion. Spend 8 more Warlock points to unlock this row. Increases your critical strike chance by 2%.
Requires Curse of Tongues or Curse of Exhaustion. Spend 8 more Warlock points to unlock this row. Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects.
You also learn:
Demonic Circle: Teleport
Teleports you to your Demonic Circle and removes all movement slowing effects.
Requires Mortal Coil, Infernal Beneficiary or Curse of Tongues. Spend 8 more Warlock points to unlock this row. Increases your haste by 2%.
Requires Mortal Coil. Spend 8 more Warlock points to unlock this row. Increases the range of Mortal Coil by 10 yds and Mortal Coil now heals for an additional 5% of maximum health.
Requires Pact of the Annihilan. Spend 8 more Warlock points to unlock this row. Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional 950 for 20 sec. Usable while suffering from control impairing effects.
Requires Pact of the Annihilan. Spend 8 more Warlock points to unlock this row. Casting Curse of Exhaustion, Curse of Tongues, or Curse of Weakness now curses all enemies within 10 yds of the target.
Requires Demonic Circle or Pact of the Annihilan. Spend 8 more Warlock points to unlock this row. Healthstones heal you for an additional 5% additional health.
Requires Demonic Circle. Spend 8 more Warlock points to unlock this row. Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec.
Requires Demonic Circle or Pact of the Satyr. Spend 8 more Warlock points to unlock this row. Soul Leech may now absorb an additional 5% of your maximum health.
Requires Pact of the Satyr. Spend 8 more Warlock points to unlock this row. Your primary pets gain a bonus effect.
Imp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec.
Voidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec.
Felhunter: Reduces the cooldown of Devour Magic by 5 sec.
Sayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon.
Requires Improved Mortal Coil or Pact of the Satyr. Spend 8 more Warlock points to unlock this row. Drain Life now channels 100% faster and restores health 100% faster.
0/1Requires Dark Pact. Spend 8 more Warlock points to unlock this row. Dark Pact sacrifices only 5% of your current health for the same shield value.
Requires Abyss Walker, Foul Mouth or Empowered Healthstone. Spend 8 more Warlock points to unlock this row. Increases your Intellect by 3%.
Requires Abyss Walker or Fortified Soul. Spend 8 more Warlock points to unlock this row. Increases your Leech by 2%.
Requires Gorefiend's Avarice, Teachings of the Black Harvest or Fortified Soul. Spend 8 more Warlock points to unlock this row. Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%.
Requires Gorefiend's Avarice. Spend 8 more Warlock points to unlock this row. Drain Life heals for an additional 200% of damage dealt and grants Soul Leech equal to 10% of damage dealt.
0/1Requires Ichor of Devils / Frequent Donor or Pact of the Eredar. Spend 23 more Warlock points to unlock this row. Unending Resolve reduces damage taken by an additional 15%.
Requires Pact of the Eredar or Pact of the Nathrezim. Spend 23 more Warlock points to unlock this row. Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 90 sec.
0/1Requires Demonic Resilience, Pact of the Nathrezim or Empowered Drain Life. Spend 23 more Warlock points to unlock this row. Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect.
Requires Strength of Will / Dark Accord. Spend 23 more Warlock points to unlock this row. Reduces the cast time of Soulstone and Create Healthstone by 50%.
Requires Demonic Gateway or Strength of Will / Dark Accord. Spend 23 more Warlock points to unlock this row. 5% of all damage you take is taken by your demon pet instead.
While Grimoire of Sacrifice is active, your Stamina is increased by 3%.
Requires Demonic Gateway. Spend 23 more Warlock points to unlock this row. Reduces the cast time of Demonic Gateway by 0.5 sec and you can now use Demonic Gateways twice before triggering a cooldown.
Requires Howl of Terror / Shadowfury or Demonic Gateway. Spend 23 more Warlock points to unlock this row. Soul Leech also heals you for 8% and your pet for 25% of the absorption it grants.
Requires Howl of Terror / Shadowfury. Spend 23 more Warlock points to unlock this row. Reduces the cooldown of Shadowfury by 15 sec and increases its radius by 2 yds.
Reduces the cooldown of Howl of Terror by 5 sec and it now fears 5 additional enemies.
Requires Swift Artifice or 2 points in Soul Link. Spend 23 more Warlock points to unlock this row. Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded.
Demonic Healthstone
Instantly restores 25% health. 60 sec cooldown.
Requires 2 points in Fel Synergy, Frequent Traveler or 2 points in Soul Link. Spend 23 more Warlock points to unlock this row. Consumes a Soul Shard, unlocking the hidden power of your spells.
Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec.
Demonic Gateway: Can be cast instantly.
Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health.
Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
0/1Requires 2 points in Fel Synergy or Oppressive Darkness. Spend 23 more Warlock points to unlock this row. Call forth a cloud of cloying shadow mist that envelopes the target and all enemies within 10 yds, increasing the time between their attacks by 100% and reducing their critical strike chance by 10% for 12 sec.
Curses: A warlock can only have one Curse or Blight active per target.
Hero talents0/13
Learning it chooses Hellcaller. It costs no points. Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing 94 Shadowflame damage immediately and an additional 1,582 Shadowflame damage over 18 sec.
Replaces Corruption. Enter to choose Hellcaller.
Requires Wither. Fire damage dealt by your spells and abilities is increased by 6% and your Fire spells gain 10% more critical strike chance from all sources.
Requires Wither. If the target is afflicted with your Wither, casting Chaos Bolt and Shadowburn increase its stack count by 1.
Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 sec to deal (144.5% of Spell Power) Shadowflame damage to its host until 1 stack remains.
Requires Wither. Shadow damage dealt by your spells and abilities is increased by 6% and your Shadow spells gain 10% more critical strike chance from all sources.
Requires Wither. Increases the damage of Unstable Affliction by 8% and Seed of Corruption by 4%.
This effect is doubled while Malevolence is active.
0/1Requires Xalan's Ferocity. Curse of Weakness is empowered and transforms into Curse of the Satyr.
Curse of the Satyr
Increases the time between an enemy's attacks by 20% and the casting time of all spells by 30% for 2 min.
Curses: A warlock can only have one Curse active per target.
0/1Requires Blackened Soul. Wither deals 30% increased periodic damage but its duration is 15% shorter.
0/1Requires Xalan's Cruelty. Dark Pact heals you for (205.7% of Spell Power) every 1 sec while active.
Requires Through the Felvine. Periodic damage dealt by Wither has a chance to grant Malevolence for 8 sec.
Requires Curse of the Satyr / Aura of Enfeeblement. Wither damage increased by 25%.
Blackened Soul deals 2% increased damage per stack of Wither.
Requires Hatefury Rituals / Bleakheart Tactics. After Wither reaches 8 stacks or when its host reaches 20% health, Wither deals (144.5% of Spell Power) Shadowflame damage to its host every 1 sec until 1 stack remains.
When Blackened Soul deals damage, you have a chance to gain Shard Instability.
Requires Zevrim's Resilience / Illhoof's Design. Damaging critical strikes dealt by Wither deal 215% damage instead of the usual 200%.
Damaging critical strikes dealt by Blackened Soul deal 225% damage instead of the usual 200%.
Requires Devil Fruit. Malevolence grants an additional 4% Haste and when cast increases the stack count of active Withers by an additional 2 stacks.
Requires Seeds of Their Demise, Mark of Xavius, Mark of Peroth'arn or Alzzin's Iniquity. Dark magic erupts from you and corrupts your soul for 20 sec, causing enemies suffering from your Wither to take 4,808 Shadowflame damage and increase its stack count by 6.
While corrupted your Haste is increased by 8% and spending Soul Shards on damaging spells grants 1 additional stack of Wither.
Affliction0/34
0/80/20
Inflicts increasing agony on the target, causing up to 2,854 Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level.
Agony damage sometimes generates 1 Soul Shard. Enter to learn.
Requires Agony. Afflicts the target with (347.7% of Spell Power) Shadow damage over 8 sec. Multiple uses of this ability may overlap.
If dispelled, deals 20,493 damage to the dispeller and silences them for 4 sec. This damage is increased by 15% per stack on the target.
Generates 1 Soul Shard if the target dies while afflicted.
Requires Agony. Embeds a demon seed in the enemy target that will explode after 10.7 sec, dealing (236.5% of Spell Power) Shadow damage to all enemies within 10 yards and applying Corruption to them. Damage reduced beyond 8 targets.
The seed will detonate early if the target is hit by other detonations, or takes 190 damage from your spells.
Requires Unstable Affliction. Corruption damage has a chance to cause your next Shadow Bolt or Malefic Grasp to deal 25% increased damage.
Shadow Bolt is instant cast and Malefic Grasp channels 50% faster when affected.
Requires Seed of Corruption or Unstable Affliction. A ghostly soul haunts a single target, dealing (720.6% of Spell Power) Shadow damage and increasing your damage dealt to the target by 16% for 18 sec.
If the target dies, Haunt's cooldown is reset.
Requires Seed of Corruption. Increases Agony damage by 10% and Agony now hits another nearby enemy within 15 yds of the target.
0/1Requires Nightfall. Reduces the cast time of Shadow Bolt by 15% and increases its damage by 40%.
Requires Haunt. Increases the damage of Haunt by 35% and reduces its cast time by 0.3 sec.
0/1Requires Shared Agony. Corruption is now permanent and deals 15% increased damage.
Duration reduced to 24 sec against players.
Requires Improved Shadow Bolt / Drain Soul. Spend 8 more Affliction points to unlock this row. Shadow Bolt and Drain Soul have a chance to trigger a Shadow Bolt Volley, dealing 477 Shadow damage to 5 enemies within 10 yards of your current target.
Requires Improved Shadow Bolt / Drain Soul or Improved Haunt. Spend 8 more Affliction points to unlock this row. Shadow Bolt and Drain Soul deal 5% increased damage, up to 15%, per damage over time effect you have active on the target.
Requires Absolute Corruption / Siphon Life or Improved Haunt. Spend 8 more Affliction points to unlock this row. Your Agony, Corruption, and Unstable Affliction deal damage 10% faster.
Requires Absolute Corruption / Siphon Life. Spend 8 more Affliction points to unlock this row. Consume the life force of each target afflicted by your damaging periodic effects, dealing 12,764 Shadowflame damage over 2.7 sec.
Damage dealt by Dark Harvest heals you for 50% of damage done.
Requires Cunning Cruelty or 2 points in Withering Bolt. Spend 8 more Affliction points to unlock this row. Mastery increased by 2%.
Requires 2 points in Withering Bolt or 2 points in Creeping Death. Spend 8 more Affliction points to unlock this row. Summons a Darkglare from the Twisting Nether that increases the damage of your Agony, Corruption, and Unstable Affliction by 20% while active.
The Darkglare will serve you for 20 sec, blasting its target for (487% of Spell Power) Shadow damage, increased by 10% for every damage over time effect you have active on their current target.
0/1Requires 2 points in Creeping Death or Dark Harvest. Spend 8 more Affliction points to unlock this row. Increases the damage dealt by your spells and your demon by 3%.
Requires Dark Harvest. Spend 8 more Affliction points to unlock this row. Casting Unstable Affliction or Seed of Corruption reduces the cooldown of Dark Harvest by 1.5 sec.
Requires Practiced Pestilence. Spend 8 more Affliction points to unlock this row. Increases the critical strike chance of Agony, Corruption, and Unstable Affliction by 5%.
Requires Practiced Pestilence. Spend 8 more Affliction points to unlock this row. Agony damage is increased by 10% and starts at 3 stacks.
Requires Summon Darkglare. Spend 8 more Affliction points to unlock this row. Increases the duration of Summon Darkglare by 5.0 sec.
Requires Summon Darkglare. Spend 8 more Affliction points to unlock this row. While Darkglare is active, your Shadow Bolt becomes Malefic Grasp.
Malefic Grasp
Binds the target in twilight, dealing 4,003 Shadow damage over 3.6 sec.
When Malefic Grasp deals damage, it causes all of your other periodic Affliction damage effects to instantly deal 30% of their normal periodic damage.
Requires Summon Darkglare. Spend 8 more Affliction points to unlock this row. Adorns your Darkglare with armor forged from within Antorus, increasing their armor by 10%.
Eye Beam now jumps to up to 4 additional targets within 10 yards and deals 10% increased damage.
Requires Summoner's Embrace / Grimoire of Sacrifice. Spend 8 more Affliction points to unlock this row. Corruption damage is increased by 15%, and each time it deals damage any of your Curses active on the target are extended by 0.5 sec.
Requires Summoner's Embrace / Grimoire of Sacrifice or Cull the Weak. Spend 8 more Affliction points to unlock this row. Increases critical strike damage dealt by Agony, Corruption, and Unstable Affliction by 15%.
Requires Malediction or Sudden Onset. Spend 20 more Affliction points to unlock this row. Damage dealt by Shadow Bolt has a 20% chance to make your next Unstable Affliction or Seed of Corruption cost no Soul Shards and cast instantly.
Requires Sudden Onset, Malefic Grasp or Eye Contract. Spend 20 more Affliction points to unlock this row. Increases damage dealt by Agony and Corruption by 10%.
Requires Nether Plating, Sacrolash's Dark Strike or Malefic Grasp. Spend 20 more Affliction points to unlock this row. Increases damage dealt by Unstable Affliction and Seed of Corruption by 5%.
Requires Contagion or Sacrolash's Dark Strike. Spend 20 more Affliction points to unlock this row. Shadow Bolt and Malefic Grasp damage increased by 10% or 20% if the target is affected by Haunt.
Dark Harvest damage increased by 10% or 20% if the target is affected by Haunt.
Requires Shard Instability or Niskaran Methods. Spend 20 more Affliction points to unlock this row. Reduces the cast time of Unstable Affliction by 0.15 sec and increases its damage by 5%.
Requires Niskaran Methods or Potent Soul Shards. Spend 20 more Affliction points to unlock this row. Critical strikes from your Agony, Corruption, and Unstable Affliction have a chance to grant Nightfall.
Requires Impetuous Wrath or Potent Soul Shards. Spend 20 more Affliction points to unlock this row. Reduces the cast time of Seed of Corruption by 0.20 sec and increases its damage by 5%.
Requires 2 points in Xavius' Gambit. Spend 20 more Affliction points to unlock this row. When Unstable Affliction expires, it has a 10% chance to reapply itself.
Requires 2 points in Xavius' Gambit. Spend 20 more Affliction points to unlock this row. Casting Unstable Affliction on a target affected by your Unstable Affliction increases your Haste by 5% for 15 sec.
Requires Ravenous Afflictions. Spend 20 more Affliction points to unlock this row. Agony, Corruption, Unstable Affliction, Seed of Corruption, and Shadow Bolt deal up to 40% increased damage on targets below 35% health. Damage increase is higher against lower health targets.
Requires 2 points in Seeds of Destruction. Spend 20 more Affliction points to unlock this row. Increases Drain Life damage by 10% and Siphon Life now increases the damage of Corruption by an additional 10%.
Dark Harvest channels 10% faster and deals 15% increased damage.
Requires 2 points in Seeds of Destruction. Spend 20 more Affliction points to unlock this row. Seed of Corruption now embeds demon seeds into 2 additional nearby enemies at 50% effectiveness.
Spend 20 more Affliction points to unlock this row. Haunt now calls upon a demonic soul from within the Twisting Nether to haunt your target.
The soul is unstable and ravenous, dealing 3,093 Shadow damage to its host and 3 enemies within 10 yards suffering from your Corruption over its duration.
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