Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Demon Hunter0/34
Havoc0/34
Hero0/13
Level—
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Demon Hunter0/34
0/80/23
Granted to every Havoc Demon Hunter. Remove all snares and vault away. Nearby enemies take (16% of Attack Power) Physical damage.
Charge to your target and deal 1w2 Fire damage.
Generates 15 Fury. Enter to learn.
Place a Sigil of Misery at the target location that activates after 2 sec.
Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec. Enter to learn.
Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec. Enter to learn.
Increases maximum Fury by 20. Enter to learn.
Requires Sigil of Misery or Felblade. The healing of Shattered Souls is increased by 10%.
Requires Sigil of Misery. Reduces the cooldown of Sigil of Misery by 30 sec.
Requires Vengeful Bonds or Unrestrained Fury. Throw Glaive ricochets to 1 additional target.
Requires Unrestrained Fury or Shattered Restoration. Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1.
Requires Improved Sigil of Misery or Shattered Restoration. You heal for 3% of all Fire damage you deal.
Requires Bouncing Glaives. Unleash an eruption of fel energy, dealing (27.5% of Attack Power) Chaos damage and stunning all nearby enemies for 3 sec.
Requires Bouncing Glaives or Imprison. Increases the range of Disrupt to 10 yds.
Requires Charred Warblades or Imprison. Consume 1 beneficial Magic effect removing it from the target.
Requires Charred Warblades. Increases your chance to parry by 3%.
Requires Chaos Nova. Spend 8 more Demon Hunter points to unlock this row. The primary target of Chaos Nova is stunned for an additional 2 sec.
0/1Requires Improved Disrupt or Chaos Nova. Spend 8 more Demon Hunter points to unlock this row. Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec.
Requires Improved Disrupt. Spend 8 more Demon Hunter points to unlock this row. Disrupt generates 30 Fury on a successful interrupt.
Requires Improved Disrupt or Consume Magic. Spend 8 more Demon Hunter points to unlock this row. Fel Rush gains an additional charge.
Requires Consume Magic. Spend 8 more Demon Hunter points to unlock this row. Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.
Requires Aldrachi Design or Consume Magic. Spend 8 more Demon Hunter points to unlock this row. Increases the critical strike chance of Immolation Aura by 6%.
Requires Aldrachi Design. Spend 8 more Demon Hunter points to unlock this row. When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury.
This effect may only occur once every 5 sec.
Requires Master of the Glaive / Champion of the Glaive or Focused Ire. Spend 8 more Demon Hunter points to unlock this row. Mastery increases your movement speed.
Requires Disrupting Fury, Master of the Glaive / Champion of the Glaive or Blazing Path. Spend 8 more Demon Hunter points to unlock this row. Leech increased by 5%.
Gain an additional 5% leech while Metamorphosis is active.
Requires Blazing Path. Spend 8 more Demon Hunter points to unlock this row. Fel Rush increases your movement speed by 10% for 8 sec.
Requires Aura of Pain or Blazing Path. Spend 8 more Demon Hunter points to unlock this row. Immolation Aura increases your armor by 10% and causes melee attackers to suffer 2 Fire damage.
0/1Requires Aura of Pain. Spend 8 more Demon Hunter points to unlock this row. Immolation Aura removes 1 Disease effect.
Requires Aura of Pain or Live by the Glaive. Spend 8 more Demon Hunter points to unlock this row. Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed.
Requires 2 points in Soul Rending or Pursuit. Spend 8 more Demon Hunter points to unlock this row. Reduces magic damage taken by 3%.
Requires 2 points in Soul Rending, Felfire Haste or 2 points in Infernal Armor. Spend 8 more Demon Hunter points to unlock this row. Your movement speed is increased by 3%.
Requires Burn It Out / Soul Cleanse, Lost in Darkness or 2 points in Infernal Armor. Spend 8 more Demon Hunter points to unlock this row. Increases maximum health by 3%.
Requires 2 points in Illidari Knowledge. Spend 23 more Demon Hunter points to unlock this row. Increases your mastery by 2.6%.
Requires 2 points in Illidari Knowledge or Felbound. Spend 23 more Demon Hunter points to unlock this row. Attacks and abilities that generate Fury deal 3% increased damage.
Requires 2 points in Will of the Illidari or Felbound. Spend 23 more Demon Hunter points to unlock this row. Attacks and abilities that spend Fury deal 3% increased damage.
Requires 2 points in Will of the Illidari. Spend 23 more Demon Hunter points to unlock this row. Fel Rush grants you a rapidly decaying shield equal to 6% of your maximum health.
Requires Internal Struggle. Spend 23 more Demon Hunter points to unlock this row. The cooldown of Fel Rush is reduced by 1.0 sec.
Requires Furious. Spend 23 more Demon Hunter points to unlock this row. Fully channeling Eye Beam increases the damage of its final tick by 300%.
Requires Remorseless or Furious. Spend 23 more Demon Hunter points to unlock this row. Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec.
Chance to avoid damage increased by 100% when not in a raid.
Requires Remorseless. Spend 23 more Demon Hunter points to unlock this row. Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.
Requires First In, Last Out. Spend 23 more Demon Hunter points to unlock this row. Any time you would generate one or more Soul Fragments, you have a 2% chance to generate an additional Soul Fragment.
Requires 2 points in Erratic Felheart. Spend 23 more Demon Hunter points to unlock this row. Glide speed increased by 10%.
0/1Requires Darkness. Spend 23 more Demon Hunter points to unlock this row. Increases the duration of Darkness by 3 sec.
Requires 2 points in Soul Splitter. Spend 23 more Demon Hunter points to unlock this row. Blur gains 1 additional charge.
Hero talents0/13
Learning it chooses Aldrachi Reaver. It costs no points. Consuming 20 Soul Fragments or casting Sigil of Spite converts your next Throw Glaive into Reaver's Glaive.
Reaver's Glaive:
Throw a glaive enhanced with the essence of consumed souls at your target, dealing 168 Physical damage and ricocheting to 2 additional enemies.
Begins a well-practiced pattern of glaivework, enhancing your next Shear and Soul Cleave.
The enhanced ability you cast first deals 15% increased damage, and the second deals 30% increased damage. Enter to choose Aldrachi Reaver.
Requires Art of the Glaive. When enhanced by Reaver's Glaive, Blade Dance casts 3 additional glaive slashes to nearby targets. Deals reduced damage beyond 8 targets.
If cast after Chaos Strike, cast 6 slashes instead.
0/1Requires Art of the Glaive. Vengeful Retreat can be cast a second time within 3 sec.
Requires Art of the Glaive. When enhanced by Reaver's Glaive, Chaos Strike applies Reaver's Mark, which causes the target to take 8% increased damage for 20 sec. Max 2 stacks.
Applies 1 additional stack of Reaver's Mark If cast after Blade Dance.
Requires Art of the Glaive. The Hunt shatters 1 Soul Fragments. Blade Dance and Chaos Strike have a 20% chance to shatter a Soul Fragment.
Requires Fury of the Aldrachi. The second enhanced ability in a pattern shatters an additional Soul Fragment.
0/1Requires Evasive Action / Unhindered Assault. Felblade surrounds you with a Blade Ward, reducing damage taken by 10% for 5 sec.
Requires Reaver's Mark. Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 30% of the damage dealt to your marked target as Chaos, and sometimes shatter a Soul Fragment.
Requires Broken Spirit. Reaver's Glaive damage is increased by 20% and other Physical-only damage is increased by 10%.
Requires Wounded Quarry. Fury of the Aldrachi further empowers Blade Dance when cast after Chaos Strike, increasing slashes to 12.
Reaver's Mark now stacks up to 2 times and further empowers Chaos Strike when cast after Blade Dance, applying an additional stack.
Requires Keen Edge. Consuming a Soul Fragment causes your next Chaos Strike to deal (62% of Attack Power) additional Physical damage.
Felblade consumes up to 5 nearby Soul Fragments.
Requires Incisive Blade, Bladecraft, Keen Engagement / Preemptive Strike or Warblade's Hunger. After consuming both enhancements, gain Thrill of the Fight, increasing the damage of your next Reaver's Glaive by 30% and increasing Haste by 8% for 30 sec.
Havoc0/34
0/80/20
Blasts all enemies in front of you, for up to 275 Chaos damage over 1.8 sec. Deals reduced damage beyond 5 targets. Enter to learn.
Requires Eye Beam. The chance that Chaos Strike will refund 20 Fury is increased by 30% of your critical strike chance.
Requires Eye Beam. Immolation Aura generates an additional 18 Fury over 6 sec.
Requires Critical Chaos. Damage is increased by 3% while above 50% Health.
Leech is increased by 5% while below 50% Health.
Requires Critical Chaos. Chaos Strike damage increased by 10%.
Requires Burning Hatred or Critical Chaos. Blade Dance deals 102 Chaos damage to the first target struck.
Requires Burning Hatred. Throw Glaive deals 60% increased damage, reduced by 30% for each previous enemy hit.
Requires Burning Hatred. Magical damage increased by 3%, and Physical damage taken reduced by 5%.
Requires First Blood, Improved Chaos Strike or Never Say Die. Blur now reduces damage taken by an additional 10%.
Additionally, damage taken below 35% Health is reduced by 10%.
0/1Requires First Blood, Accelerated Blade or Demon Hide. You deflect incoming attacks while Blade Dancing, absorbing damage up to 15% of your maximum health.
Requires Desperate Instincts. Spend 8 more Havoc points to unlock this row. Damaging an enemy before they damage you increases your critical strike chance by 10% for 5 sec.
Vengeful Retreat refreshes your potential to trigger this effect on any enemies you are in combat with.
Requires Desperate Instincts. Spend 8 more Havoc points to unlock this row. Increases Versatility by 4% and reduces threat generated by 8%.
Requires Deflecting Dance / Mortal Dance or Desperate Instincts. Spend 8 more Havoc points to unlock this row. Eye Beam causes you to enter demon form for 5 sec after it finishes dealing damage.
Requires Deflecting Dance / Mortal Dance. Spend 8 more Havoc points to unlock this row. Throw Glaive now costs 25 Fury and throws a second glaive at the target.
Requires Deflecting Dance / Mortal Dance. Spend 8 more Havoc points to unlock this row. The final slash of Blade Dance inflicts an additional (72% of Attack Power) Chaos damage.
Requires Initiative. Spend 8 more Havoc points to unlock this row. Vengeful Retreat has a 5 sec reduced cooldown and generates 80 Fury over 10 sec.
Requires Scars of Suffering, Demonic or Initiative. Spend 8 more Havoc points to unlock this row. Eye Beam generates 10 Fury every second, has 10% increased duration, and deals 10% increased damage.
Requires Demonic. Spend 8 more Havoc points to unlock this row. When Eye Beam finishes fully channeling, your Haste is increased by an additional 8% for 8 sec.
Requires Trail of Ruin, Demonic or Furious Throws. Spend 8 more Havoc points to unlock this row. The final slash of Blade Dance deals an additional 25% damage.
Requires Trail of Ruin. Spend 8 more Havoc points to unlock this row. Immolation Aura's damage increases by 10% each time it deals damage.
0/1Requires Tactical Retreat. Spend 8 more Havoc points to unlock this row. The Hunt and Vengeful Retreat increase your damage by 5% for 20 sec.
Requires Tactical Retreat or 2 points in Blind Fury. Spend 8 more Havoc points to unlock this row. Chaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target.
Chaos Nova:
Stun duration increased by 2 sec.
Eye Beam:
Deals 30% increased damage.
Immolation Aura:
Always critically strikes.
Requires 2 points in Dancing with Fate, Furious Gaze or 2 points in Blind Fury. Spend 8 more Havoc points to unlock this row. Charge to your target, striking them for (744.2% of Attack Power) Chaos damage, rooting them in place for 1.5 sec and inflicting (480.6% of Attack Power) Chaos damage over 6 sec to up to 5 enemies in your path.
Requires Growing Inferno or 2 points in Dancing with Fate. Spend 8 more Havoc points to unlock this row. Striking an enemy with Chaos Strike or Throw Glaive increases Chaos Strike and Throw Glaive damage by 15% for 12 sec.
Requires Growing Inferno. Spend 8 more Havoc points to unlock this row. Demon Blades and Throw Glaive leave open wounds on your enemies, dealing (73.45% of Attack Power) Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 35%.
May be applied to up to 3 targets.
Requires Exergy / Inertia. Spend 20 more Havoc points to unlock this row. The Hunt and Vengeful Retreat increase the damage of your next Fel Rush or Felblade by 300%. Lasts 12 sec.
0/1Requires The Hunt, Exergy / Inertia or Isolated Prey. Spend 20 more Havoc points to unlock this row. Blade Dance causes your next Chaos Strike within 8 sec to have a 14-30% increased critical strike chance and will always refund Fury.
Requires The Hunt. Spend 20 more Havoc points to unlock this row. When you activate Metamorphosis, the cooldowns of Blade Dance and Eye Beam are immediately reset.
0/1Requires Burning Wound, The Hunt or Serrated Glaive. Spend 20 more Havoc points to unlock this row. Chaos Strike has a 10% chance to trigger a second Chaos Strike.
Requires Burning Wound. Spend 20 more Havoc points to unlock this row. Each time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire.
When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies.
Requires Unbound Chaos, Chaotic Transformation or Chaos Theory / Inner Demon. Spend 20 more Havoc points to unlock this row. Gain critical strike damage equal to 40% of your critical strike chance.
Requires Chaotic Transformation. Spend 20 more Havoc points to unlock this row. Activating Eye Beam reduces the cooldown of your next Eye Beam by 2.5 sec, stacking up to 10 sec.
Requires Ragefire, Relentless Onslaught / Soulscar or Chaotic Transformation. Spend 20 more Havoc points to unlock this row. Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 3 total times.
Requires 2 points in Know Your Enemy. Spend 20 more Havoc points to unlock this row. Slash all enemies in front of you for (462% of Attack Power) Chaos damage, causing Chaos Strike and Blade Dance to deal (257.4% of Attack Power) Chaos damage to them for 4 sec. Deals reduced damage beyond 8 targets.
Requires Cycle of Hatred or 2 points in Know Your Enemy. Spend 20 more Havoc points to unlock this row. The final slash of Blade Dance consumes 25 Fury when it strikes 3 or more enemies, launching two demonic glaives in a whirlwind of energy, causing (184.8% of Attack Power) Chaos damage over 3 sec to all nearby enemies. Deals reduced damage beyond 8 targets.
0/1Requires Cycle of Hatred. Spend 20 more Havoc points to unlock this row. The duration of your active demon form is extended by 0.1 sec per 12 Fury spent.
Requires Cycle of Hatred or 2 points in Chaotic Disposition. Spend 20 more Havoc points to unlock this row. Blade Dance automatically triggers Throw Glaive on your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage.
Requires 2 points in Chaotic Disposition. Spend 20 more Havoc points to unlock this row. Immolation Aura has 1 additional charge, has 6 sec reduced cooldown, and deals Chaos damage instead of Fire.
You can have multiple Immolation Auras active at a time.
Spend 20 more Havoc points to unlock this row. The Hunt empowers your next Eye Beam, increasing damage by 100% and affecting enemies in a wider area.
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