Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Druid0/34
Guardian0/34
Hero0/13
Level—
Click a talent to start, or .
Druid0/34
0/80/23
Rake the target for (29.1% of Attack Power) Bleed damage and an additional (147% of Attack Power) Bleed damage over 15 sec.
While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage.
Awards 1 combo point. Enter to learn.
Granted to every Guardian Druid. Heals you for 32% health over 3 sec.
Heals the target for (369.6% of Spell Power) over 12 sec. Enter to learn.
Call down a burst of energy, causing (93% of Spell Power) Arcane damage to the target, and 248 Arcane damage to all other enemies within 5 yards. Deals reduced damage beyond 8 targets. Enter to learn.
Requires Rake. Rake, Rip, and Thrash damage increased by 10%.
Granted to every Guardian Druid. Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
Stamina increased by 4%.
Stamina in Bear Form is increased by an additional 5%. Enter to learn.
Requires Rejuvenation. Heals up to 5 injured allies within 30 yards of the target for (336.7% of Spell Power) over 7 sec. Healing starts high and declines over the duration.
Requires Starfire. Launch a surge of stellar energies at the target, dealing (210.1% of Spell Power) Astral damage.
Requires Rake. Finishing move that causes Bleed damage over time. Lasts longer per combo point.
1 point : (20.8% of Attack Power) over 1 sec
2 points: (31.15% of Attack Power) over 2 sec
3 points: (41.5% of Attack Power) over 3 sec
4 points: (51.9% of Attack Power) over 3 sec
5 points: (62.3% of Attack Power) over 4 sec.
Granted to every Guardian Druid. Frenzied Regeneration and Barkskin increase all healing received by 20%.
Requires Rejuvenation or Ursoc's Spirit. Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Requires Starfire. Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects.
The act of shapeshifting frees you from movement impairing effects.
Requires Rip. Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (14.4% of Attack Power) damage, 1 sec
2 points: (28.8% of Attack Power) damage, 2 sec
3 points: (43.2% of Attack Power) damage, 3 sec
4 points: (57.6% of Attack Power) damage, 4 sec
5 points: (72% of Attack Power) damage, 5 sec.
Physical damage and Armor increased by 3%. Enter to learn.
Increases armor by 124 for 7 sec. Enter to learn.
Barkskin's duration is increased by 4 sec. Enter to learn.
Requires Remove Corruption. Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Requires Wild Growth, Moonkin Form or Remove Corruption. Magical damage and healing increased by 3%.
Requires Moonkin Form. A quick beam of solar light burns the enemy for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec.
Requires 2 points in Killer Instinct. Spend 8 more Druid points to unlock this row. While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.
Mangle critical strike damage increased by 20%.
Requires 2 points in Killer Instinct or Improved Barkskin. Spend 8 more Druid points to unlock this row. Reduces all damage taken by 4%.
Requires Improved Barkskin. Spend 8 more Druid points to unlock this row. You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
Requires Hibernate, 2 points in Nurturing Instinct or Improved Barkskin. Spend 8 more Druid points to unlock this row. Healing you receive is increased by 4%.
Requires 2 points in Nurturing Instinct. Spend 8 more Druid points to unlock this row. Increases the range of all of your spells by 5 yards.
0/1Requires 2 points in Killer Instinct or Thick Hide. Spend 8 more Druid points to unlock this row. Fly to a nearby ally's position.
0/1Requires Natural Recovery or Thick Hide. Spend 8 more Druid points to unlock this row. Soothes the target, dispelling all enrage effects.
Requires Natural Recovery or 2 points in Nurturing Instinct. Spend 8 more Druid points to unlock this row. When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health.
This effect cannot occur more than once every 30 seconds.
Requires Astral Influence or Sunfire. Spend 8 more Druid points to unlock this row. Wrath, Starsurge, and Starfire damage increased by 5%.
Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.
Requires Wild Charge / Tiger Dash. Spend 8 more Druid points to unlock this row. Increases your movement speed by 15%.
Requires Wild Charge / Tiger Dash. Spend 8 more Druid points to unlock this row. When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec.
Requires Wild Charge / Tiger Dash or Thick Hide. Spend 8 more Druid points to unlock this row. When you use Barkskin or Survival Instincts, absorb 656 damage for 15 sec.
Requires Soothe / Cyclone. Spend 8 more Druid points to unlock this row. Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.
Requires Natural Recovery or Aessina's Renewal. Spend 8 more Druid points to unlock this row. Rejuvenation's duration is increased by 3 sec.
Regrowth's duration is increased by 3 sec when cast on yourself.
Requires Aessina's Renewal. Spend 8 more Druid points to unlock this row. Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms.
0/1Requires Aessina's Renewal. Spend 8 more Druid points to unlock this row. Roots the target and all enemies within 12 yards in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms.
Requires Well-Honed Instincts or Feline Swiftness. Spend 23 more Druid points to unlock this row. Survival Instincts and Barkskin reduce damage taken by an additional 10%.
Requires Well-Honed Instincts. Spend 23 more Druid points to unlock this row. Well-Honed Instincts can trigger up to once every 90 sec.
Requires Stampeding Roar. Spend 23 more Druid points to unlock this row. Ferocious Bite and Maul damage increased by 8%.
Requires Stampeding Roar. Spend 23 more Druid points to unlock this row. You gain 3% of a stat while in each form:
No Form: Haste
Cat Form: Critical Strike
Bear Form: Versatility
Moonkin Form: Mastery.
Requires Stampeding Roar. Spend 23 more Druid points to unlock this row. Moonfire and Sunfire damage increased by 10%.
0/1Requires Typhoon. Spend 23 more Druid points to unlock this row. Increases Typhoon's radius by 20% and its range by 5 yds.
Requires Mass Entanglement / Ursol's Vortex or Typhoon. Spend 23 more Druid points to unlock this row. Mark of the Wild is 100% more effective on yourself.
0/1Requires Oakskin. Spend 23 more Druid points to unlock this row. Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage may cancel the effect.
Requires Oakskin. Spend 23 more Druid points to unlock this row. For 4 sec after shifting into Bear Form, your health and armor are increased by 15%.
Requires 2 points in Lycara's Teachings. Spend 23 more Druid points to unlock this row. Stampeding Roar's cooldown is reduced by 60 sec.
0/1Requires 2 points in Lycara's Teachings. Spend 23 more Druid points to unlock this row. Physical damage dealt by your abilities increased by 5%.
Requires 2 points in Lycara's Teachings. Spend 23 more Druid points to unlock this row. You gain a bonus while in each form inspired by the breadth of your Druidic knowledge:
No Form: 4% Magic Damage
Cat Form: 4% Stamina
Bear Form: 5% Movement Speed
Moonkin Form: 3% Area damage taken reduction.
Requires Gift of the Wild. Spend 23 more Druid points to unlock this row. Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.
Requires Gift of the Wild. Spend 23 more Druid points to unlock this row. Casting Regrowth increases your movement speed and healing received by 8% for 6 sec.
Requires Oakskin. Spend 23 more Druid points to unlock this row. Shred, Rake, and Skull Bash can be used in any form and shift you into Cat Form, if necessary.
Mangle can be used in any form and shifts you into Bear Form.
Wrath and Starfire shift you into Moonkin Form, if known.
Requires Improved Stampeding Roar, Lycara's Inspiration or Circle of the Wild / Circle of the Heavens. Spend 23 more Druid points to unlock this row. Perform a powerful off-role ability depending on your currently active shapeshift form.
Non-shapeshifted:
Empowered Wild Growth that heals up to 5 injured allies within 30 yards of the target for 10,757 over 7 sec.
Bear Form:
Increase your maximum health by 30% for 20 sec.
Requires Gift of the Wild. Spend 23 more Druid points to unlock this row. Infuse a friendly healer with energy, causing them to regenerate 25% of their maximum mana over 8 sec.
Hero talents0/13
Learning it chooses Druid of the Claw. It costs no points. Your auto-attacks have a chance to make your next Ferocious Bite become Ravage.
Ravage
Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to 25 additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent.
1 point: 14 damage, 6 in an arc
2 points: 28 damage, 12 in an arc
3 points: 43 damage, 18 in an arc
4 points: 57 damage, 24 in an arc
5 points: 73 damage, 30 in an arc. Enter to choose Druid of the Claw.
Requires Ravage. Your maximum Energy and Rage are increased by 20.
Frenzied Regeneration also increases your maximum health by 10%.
Requires Ravage. Ravage also inflicts a Bleed that causes (100% of Attack Power) damage over 6 sec and saps its victims' strength, reducing damage they deal to you by 15%.
Dreadful Wound is not affected by Circle of Life and Death.
Requires Ravage. Maul and Raze damage increased by 10%.
Requires Ravage. Your auto-attacks are 30% more likely to make your next Maul become Ravage.
Requires Fount of Strength. Ironfur and Frenzied Regeneration persist in Cat Form.
For 6 sec after entering Bear Form, you heal for 10% of damage taken over 8 sec.
Requires Dreadful Wound. Your Dreadful Wounds increase the damage afflicted enemies take from your Bleed damage over time effects by 15%.
Requires Bestial Strength. Stampeding Roar's duration is increased by 25%.
0/1Requires Limb from Limb. Ravage increases your auto-attack speed by 35% for 6 sec.
0/1Requires Wildshape Mastery. Frenzied Regeneration can be cast in Cat Form for 40 Energy.
Bear Form reduces magic damage you take by 6%.
Shred and Swipe damage increased by 10%. Mangle damage increased by 25%.
Requires Exacerbating Wounds. Every Maul, Raze, Mangle, Thrash, or Swipe you cast extends the duration of your Dreadful Wounds by 0.6 sec, up to 8 additional sec.
0/1Requires Pack's Endurance. Mangle damage increased by 10% and its critical strike chance is increased by 10%.
Mangle heals you for 5% of maximum health.
Requires Ruthless Aggression / Killing Strikes. You have a 18% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing (340% of Attack Power) Physical damage and generating 5 Rage.
Requires Empowered Shapeshifting / Wildpower Surge, Strike for the Heart / Tear Down the Mighty, Aggravate Wounds or Twin Claw. During Berserk, Mangle, Thrash, and Swipe have a 20% chance to make your next Maul become Ravage.
Guardian0/34
0/80/20
Maul the target for (212.5% of Attack Power) Physical damage. Enter to learn.
Requires Maul. Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.
Requires Maul. Reduces all damage you take by 50% for 6 sec.
Requires Gore. Stampeding Roar's radius is increased by 30%.
Your movement speed is increased by 5%.
Requires Gore. When you shapeshift out of Bear Form, its benefits to health and armor slowly decay over 8 sec.
0/1Requires Survival Instincts. When you take non-periodic damage, you have a chance to cause your next Regrowth to heal for an additional 130%, and to be instant, free, and castable in all forms for 30 sec.
Requires Survival Instincts. Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 sec.
Requires Persistence or Front of the Pack. Frenzied Regeneration's healing is increased by up to 80% based on your missing health.
Frenzied Regeneration has 1 additional charge.
Requires Persistence or Dream of Cenarius / Dream Guide. Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 50% and the cooldown of Frenzied Regeneration by 100%.
Requires Dream of Cenarius / Dream Guide or Infected Wounds. Maul and Raze deal 30% increased damage.
Requires Innate Resolve. Spend 8 more Guardian points to unlock this row. Reduces the cooldowns of Barkskin and Survival Instincts by 12%.
Requires Berserk or Innate Resolve. Spend 8 more Guardian points to unlock this row. Frenzied Regeneration heals over 1.0 additional sec and casts Rejuvenation and Regrowth on you at 100% effectiveness.
Requires Berserk. Spend 8 more Guardian points to unlock this row. Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies within 20 yds for (750% of Attack Power).
Requires Vulnerable Flesh or Berserk. Spend 8 more Guardian points to unlock this row. Heal each time you spend Rage, up to 0.8% of your maximum health for 80 Rage spent.
Requires Vulnerable Flesh. Spend 8 more Guardian points to unlock this row. Moonfire reduces damage dealt to you by 6%.
0/1Requires 2 points in Survival of the Fittest. Spend 8 more Guardian points to unlock this row. Barkskin increases your maximum health by 20%, but its duration is reduced by 40%.
Requires 2 points in Survival of the Fittest or 2 points in Reinvigoration. Spend 8 more Guardian points to unlock this row. Mangle generates 5 more Rage and deals 25% more damage.
Requires After the Wildfire or 2 points in Reinvigoration. Spend 8 more Guardian points to unlock this row. When Frenzied Regeneration would heal you above maximum health, 80% of its excess healing is instead converted to an absorb shield.
0/1Requires After the Wildfire. Spend 8 more Guardian points to unlock this row. Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%.
0/1Requires After the Wildfire or 2 points in Memory of Ysera. Spend 8 more Guardian points to unlock this row. Ironfur increases your Mastery by 5%.
0/1Requires 2 points in Memory of Ysera or 2 points in Scintillating Moonlight. Spend 8 more Guardian points to unlock this row. Increases the duration of Barkskin and Ironfur by 2.0 sec.
Requires 2 points in Scintillating Moonlight. Spend 8 more Guardian points to unlock this row. Gain magical damage reduction equal to 10% of your damage reduction from armor.
0/1Requires Natural Resilience, Soul of the Forest or Ward of the Forest / Brambles. Spend 8 more Guardian points to unlock this row. Each stack of Thrash reduces the target's damage to you by 3% and increases your damage to them by 2%.
Requires Natural Resilience, Reinforced Fur / Bristling Fur or Gift of an Ancient Guardian / Guardian of Elune. Spend 8 more Guardian points to unlock this row. Strike with the might of Ursoc, dealing (212.5% of Attack Power) Physical damage to your target and (115.6% of Attack Power) to all other enemies in front of you. Damage reduced beyond 5 targets.
Requires Ursol's Warding, Ursoc's Endurance / Gory Fur or Gift of an Ancient Guardian / Guardian of Elune. Spend 8 more Guardian points to unlock this row. Summons a beam of lunar light at your target's location, dealing (40% of Attack Power) Arcane damage each second to your target and (40% of Attack Power) to up to 5 other enemies within 8 yd.
Lunar Beam also increases your mastery by 18%, and heals you for 980 over 8 sec.
Requires Rend and Tear / Untamed Savagery or Ward of the Forest / Brambles. Spend 20 more Guardian points to unlock this row. Thrash and Maul grant you an absorb shield for 35% of the damage dealt for 15 sec.
Requires Rend and Tear / Untamed Savagery. Spend 20 more Guardian points to unlock this row. Thrash has a 10% chance to trigger an additional Thrash.
Thrash stacks 1 additional time.
Requires Raze or Rend and Tear / Untamed Savagery. Spend 20 more Guardian points to unlock this row. Thrash also generates 3 Rage each time it deals damage, on up to 5 targets.
Requires Raze or Lunar Beam. Spend 20 more Guardian points to unlock this row. Your direct damage melee abilities against enemies afflicted by Moonfire cause them to burn for an additional 20% Arcane damage.
Requires Lunar Beam. Spend 20 more Guardian points to unlock this row. While in Bear Form, you deal 15% increased Arcane damage.
0/1Requires Ursol's Warding or Lunar Beam. Spend 20 more Guardian points to unlock this row. Moonfire deals 8% increased damage and also hits another nearby enemy within 15 yds of the target.
Requires Blood Frenzy, 2 points in Flashing Claws or Ursoc's Fury. Spend 20 more Guardian points to unlock this row. Mangle has 1 additional charge and when Maul is cast at 80 Rage or above its chance to activate Gore is increased by 100%.
0/1Requires Raze, Blood Frenzy or Moonless Night. Spend 20 more Guardian points to unlock this row. An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, and increases maximum health by 30%.
Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.
Requires 2 points in Fury of Nature, Twin Moonfire / Red Moon or Moonless Night. Spend 20 more Guardian points to unlock this row. While in Bear Form, you are healed for 18% of all Arcane damage done.
Requires Ursoc's Fury or Harnessed Rage. Spend 20 more Guardian points to unlock this row. Maul and Raze may consume up to 20 more Rage to deal up to 70% additional damage.
Requires Incarnation: Guardian of Ursoc / Convoke the Spirits or Harnessed Rage. Spend 20 more Guardian points to unlock this row. Roar with earthshattering ferocity, dealing (280% of Attack Power) Physical damage, and resetting the cooldown of Thrash and allowing it to stack 5 additional times for 12 sec.
When Sundering Roar ends, any excess stacks of Thrash immediately deal their remaining damage.
Requires Incarnation: Guardian of Ursoc / Convoke the Spirits. Spend 20 more Guardian points to unlock this row. Incarnation: Guardian of Ursoc:
Every 25 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec.
Convoke the Spirits:
Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.
Requires Elune's Favored or Incarnation: Guardian of Ursoc / Convoke the Spirits. Spend 20 more Guardian points to unlock this row. Awaken memories of past conflicts, causing a Dread Shade to take form nearby.
While active, shades slowly travel toward your target, dealing (70% of Attack Power) Nature damage to nearby enemies and mirroring your Thrash casts.
Requires Elune's Favored or Twin Moonfire / Red Moon. Spend 20 more Guardian points to unlock this row. Your damage has a 5% chance to trigger a free automatic Moonfire on that target.
Moonfire:
When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage.
Red Moon:
When this occurs, you gain 1 charge of Lunar Wrath. Each 20 Rage you spend while Red Moon is active consumes a stack to deal (100% of Spell Power) additional Arcane damage to its target and heal you for (130% of Spell Power).
Spend 20 more Guardian points to unlock this row. Spending Rage has a 10% chance to awaken a guardian spirit for 8 sec, which attacks a nearby enemy for (300% of Attack Power) when you cast Thrash or Mangle.
Click a talent to learn a rank · Right-click or Shift-click to unlearn · Keyboard: arrows, Enter, Backspace · Ctrl+Z to undo