Requires Obsidian Scales. Wing Buffet's cooldown is reduced by 2 min.
Granted to every Preservation Evoker. Fly to an ally and heal them for (1,719% of Spell Power), or heal yourself for the same amount.
Requires Natural Convergence. Landslide's cooldown is reduced by 30 sec, and it can withstand 200% more damage before breaking.
Requires Natural Convergence or Heavy Wingbeats. Essence regenerates 5% faster.
Requires Heavy Wingbeats. Obsidian Scales has an additional charge.
Living Flame deals 3% more damage and healing. Enter to learn.
Store 20% of your effective healing, up to 857. Your next damaging Living Flame consumes all stored healing to increase its damage dealt. Enter to learn.
Requires 2 points in Innate Magic or Natural Convergence. Your Living Flame and Emerald Blossom are 30% more effective on yourself.
Requires 2 points in Innate Magic. You may reactivate Deep Breath within 3 sec after landing to travel back in time to your takeoff location.
Requires 2 points in Enkindled or 2 points in Innate Magic. Tail Swipe's cooldown is reduced by 2 min.
Requires 2 points in Enkindled. Hover increases your movement speed by 70% for the first 4 sec.
Cauterize an ally's wounds, removing all Bleed, Poison, Curse, and Disease effects. Heals for (350% of Spell Power) upon removing any effect. Enter to learn.
Requires Inner Radiance. Spend 8 more Evoker points to unlock this row. Casting Emerald Blossom or Verdant Embrace reduces the cast time of your next Living Flame by 40%.
Requires Inner Radiance. Spend 8 more Evoker points to unlock this row. Your Magic damage done is increased by 2%.
Spend 8 more Evoker points to unlock this row. Compress time to make your next empowered spell cast instantly at its maximum empower level.
Requires Cauterizing Flame. Spend 8 more Evoker points to unlock this row. Your healing done and healing received are increased by 2%.
Requires Cauterizing Flame. Spend 8 more Evoker points to unlock this row. Disorient an enemy for 20 sec, causing them to sleep walk towards you. Damage has a chance to awaken them.
Requires 2 points in Instinctive Arcana. Spend 8 more Evoker points to unlock this row. Azure Strike damages 1 additional enemy.
Requires Recall or Tip the Scales. Spend 8 more Evoker points to unlock this row. Magic damage taken reduced by 2%.
Requires Tip the Scales. Spend 8 more Evoker points to unlock this row. Your Stamina is increased by 6%.
Requires Tailwind or Tip the Scales. Spend 8 more Evoker points to unlock this row. Hover lasts 2 sec longer.
Requires 2 points in Attuned to the Dream. Spend 8 more Evoker points to unlock this row. Emerald Blossom heals 2 additional allies.
Requires Protracted Talons. Spend 8 more Evoker points to unlock this row. Your Leech is increased by 2%.
Requires 2 points in Inherent Resistance or Protracted Talons. Spend 8 more Evoker points to unlock this row. Fire Breath's damage over time lasts 4 sec longer.
Requires 2 points in Inherent Resistance. Spend 8 more Evoker points to unlock this row. While above 75% health, your movement speed is increased by 10%.
Requires Draconic Legacy. Spend 8 more Evoker points to unlock this row. Obsidian Scales surrounds you with a Renewing Blaze, causing 100% of the damage it prevented to be healed back over 8 sec.
Requires 2 points in Extended Flight. Spend 8 more Evoker points to unlock this row. Wing Buffet and Tail Swipe knock enemies further and daze them, reducing movement speed by 70% for 4 sec.
Requires Bountiful Bloom or 2 points in Extended Flight. Spend 8 more Evoker points to unlock this row. Emerald Blossom and Verdant Embrace instantly heal you for (250% of Spell Power) when cast.
Requires Blast Furnace. Spend 23 more Evoker points to unlock this row. While flying during Deep Breath, 100% of damage you would take is instead dealt over 10 sec.
Requires Blast Furnace. Spend 23 more Evoker points to unlock this row. Direct damage from Fire Breath consumes absorb shields from enemies, dealing (1,200% of Spell Power) additional Spellfrost damage to them.
Requires Exuberance, Blast Furnace or Renewing Blaze. Spend 23 more Evoker points to unlock this row. Let out a bone-shaking roar at enemies in a cone in front of you, increasing the duration of crowd controls that affect them by 50% in the next 10 sec.
Requires Renewing Blaze. Spend 23 more Evoker points to unlock this row. Renewing Blaze restores you more quickly, causing damage you take to be healed back over 4 sec.
Requires Walloping Blow, Panacea or Renewing Blaze. Spend 23 more Evoker points to unlock this row. Swoop to an ally and fly with them to the target location. Clears movement impairing effects from you and your ally.
Requires Panacea. Spend 23 more Evoker points to unlock this row. Green spells restore 5% more health.
Requires Panacea. Spend 23 more Evoker points to unlock this row. Redirect your excess magic to a friendly healer for 1 hour. When you cast an empowered spell, you restore 0.25% of their maximum mana per empower level. Limit 1.
Requires Stretch Time. Spend 23 more Evoker points to unlock this row. Glide speed and height increased by 10%.
Requires Oppressing Roar, Unravel or Stretch Time. Spend 23 more Evoker points to unlock this row. Fire Breath causes your next Living Flame to strike 1 additional target per empower level.
Requires Oppressing Roar. Spend 23 more Evoker points to unlock this row. Oppressing Roar removes 1 Enrage effect from each enemy, and its cooldown is reduced by 30 sec.
Requires Rescue, Oppressing Roar or Foci of Life. Spend 23 more Evoker points to unlock this row. Hover gains 1 additional charge.
Requires Rescue. Spend 23 more Evoker points to unlock this row. Rescue increases movement speed by 100% and allows spells to be cast while moving for 3 sec.
Requires Source of Magic. Spend 23 more Evoker points to unlock this row. Source of Magic increases the target's healing and damage done by 3%.
Requires Leaping Flames or Strike from Above. Spend 23 more Evoker points to unlock this row. Deep Breath stuns enemies for 3 sec.
0/1Requires Aerial Mastery. Spend 23 more Evoker points to unlock this row. Bend time, allowing you and your allies within 40 yds to cast their major movement ability once in the next 10 sec, even if it is on cooldown.
Requires Twin Guardian, 2 points in Lush Growth or Potent Mana. Spend 23 more Evoker points to unlock this row. Conjure an updraft to lift you and your 4 nearest allies within 20 yds into the air, reducing damage taken from area-of-effect attacks by 20% and increasing movement speed by 30% for 8 sec.
Hero talents0/13
Learning it chooses Chronowarden. It costs no points. Living Flame is enhanced with Bronze magic, repeating 25% of the damage or healing you dealt to the target in the last 5 sec as Arcane, up to 950. Enter to choose Chronowarden.
Requires Chrono Flame. Hover now causes you to briefly warp out of existence and appear at your destination. Hover's cooldown is also reduced by 5 sec.
Hover continues to allow Evoker spells to be cast while moving.
Requires Chrono Flame. Tip the Scales overloads you with temporal energy, increasing your haste, movement speed, and cooldown recovery rate by 30%, decreasing over 30 sec.
Requires Chrono Flame. Tip the Scales' cooldown is reduced by 30 sec.
Requires Chrono Flame. Verdant Embrace heals for an additional 40% over 8 sec.
0/1Requires Warp. Warp reduces damage taken by 20%, starting high and reducing over 3 sec.
Requires Temporal Burst. Temporal Anomaly mana cost reduced by 15% and cooldown reduced by 4 sec.
Requires Chronoboon. Living Flame's cast time is reduced by 0.2 sec, and it deals 50% increased damage or healing when it is a non-instant cast.
Requires Reverberations. For each healing over time effect from Verdant Embrace, gain 3% haste, up to 9%.
0/1Requires Temporality / Motes of Acceleration. When Dream Breath or Fire Breath critically strike, their duration is extended by 2 sec, up to a maximum of 12 sec.
Requires Nozdormu Adept. Each time you cast an empower spell, unstable time magic reduces its cooldown by up to 6 sec.
Requires Chronal Dynamo. Chrono Flames' maximum damage or healing is increased by 40%, up to 1,330 Arcane.
Requires Primacy. Echo is 10% more effective.
Requires Instability Matrix, Double-time / Time Convergence, Golden Opportunity or Overclock. Empower spells send up to 3 Chrono Flames to your targets.
Preservation0/34
0/80/20
Wrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at 70% of normal healing. Essence spells cannot be Echoed. Enter to learn.
Requires Echo. Inhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for 1,977.
I: Heals (92.2% of Spell Power) instantly and 1,627 over 16 sec.
II: Heals 757 instantly and 1,220 over 12 sec.
III: Heals 1,163 instantly and 814 over 8 sec.
Requires Echo. Reverse an ally's injuries, healing them for (256.5% of Spell Power) over 12 sec.
When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec.
Requires Dream Breath. Each cast of a Bronze spell causes your next empower spell to reach maximum level in 10% less time, stacking up to 4 times.
Requires Dream Breath or Reversion. Living Flame has a 20% chance, and Reversion has a 15% chance to make your next Essence ability free.
Requires Reversion. Rewind 30% of damage taken in the last 5 seconds by all allies within 40 yds. Always heals for at least 760.
Healing increased by 200% when not in a raid.
Requires Temporal Compression. Verdant Embrace temporarily bonds your life with an ally, causing your healing on either partner to heal the other for 60% of the amount. Lasts 8 sec.
Requires Rewind. Stretch time around an ally for the next 8 sec, causing 50% of damage they would take to instead be dealt over 8 sec.
Requires Lifebind. Spend 8 more Preservation points to unlock this row. Your empower spells are 10% more effective. While charging a healing empower spell, you cannot be knocked back.
Requires Essence Attunement or Lifebind. Spend 8 more Preservation points to unlock this row. Emerald Blossom sends out 1 flying seedling when it bursts, plus up to 2 additional seedlings if Emerald Blossom heals fewer than 3 allies.
Seedlings each heal an ally up to 40 yds away for (260% of Spell Power).
Requires Essence Attunement. Spend 8 more Preservation points to unlock this row. Your empower spells' maximum level is increased by 1, and they reach maximum empower level 20% faster.
Requires Essence Attunement or Time Dilation. Spend 8 more Preservation points to unlock this row. Reversion instantly heals the target for 15% of damage taken in the last 5 sec.
0/1Requires Time Dilation. Spend 8 more Preservation points to unlock this row. 15% of delayed damage from Time Dilation is absorbed.
Requires Time Dilation. Spend 8 more Preservation points to unlock this row. Send forward a vortex of temporal energy, absorbing 2,280 damage on you and any allies in its path. Absorption is reduced beyond 5 targets.
Applies Echo at 30% effectiveness on the first 5 allies it passes through.
0/1Requires Unshakable. Spend 8 more Preservation points to unlock this row. Empower spells increase your Essence regeneration rate by 100% for 8 sec.
Requires Unshakable or 2 points in Fluttering Seedlings. Spend 8 more Preservation points to unlock this row. Each time you gain Essence Burst, your critical heals are 230% effective instead of the usual 200% for 10 sec.
Requires 2 points in Fluttering Seedlings. Spend 8 more Preservation points to unlock this row. Every other Emerald Blossom has a 100% chance for one of your Fluttering Seedlings to grow into a new Emerald Blossom.
Requires Font of Magic. Spend 8 more Preservation points to unlock this row. Increases your maximum Essence to 6.
Requires Golden Hour. Spend 8 more Preservation points to unlock this row. Echo replicates 25% more healing.
Requires Golden Hour or Temporal Anomaly. Spend 8 more Preservation points to unlock this row. Empower spells cause time to flow 5% faster for you, increasing movement speed, cooldown recharge rate, and cast speed. Lasts 10 sec.
0/1Requires Temporal Anomaly. Spend 8 more Preservation points to unlock this row. Send out a ripple of temporal energy, absorbing (1,170% of Spell Power) damage and applying Echo at 30% effectiveness on your target and up to 4 allies within 40 yds.
Requires Empath / Spiritual Clarity or Field of Dreams. Spend 8 more Preservation points to unlock this row. Dream Breath healing increased by 20%, and Living Flame healing increased by 30%.
0/1Requires Field of Dreams, Power Nexus or 2 points in Time Lord. Spend 8 more Preservation points to unlock this row. Take in a deep breath and fly to the targeted location, healing all allies in your path for (500% of Spell Power) immediately, and (1,000% of Spell Power) over 15 sec, reduced beyond 5 targets.
Removes all root effects. You are immune to movement impairing and loss of control effects.
Damage taken while you are flying is absorbed, up to 100% of your maximum health.
Requires 2 points in Time Lord or Temporal Barrier / Nozdormu's Teachings. Spend 8 more Preservation points to unlock this row. Your healing is increased by 10% on targets with your Reversion.
Requires Call of Ysera. Spend 20 more Preservation points to unlock this row. Consuming a full Temporal Compression grants you Essence Burst.
Requires Call of Ysera. Spend 20 more Preservation points to unlock this row. Casting Echo grants one stack of Ouroboros, increasing the healing of your next Emerald Blossom by 30%, stacking up to 5 times.
Requires Call of Ysera or Dream Flight / Stasis. Spend 20 more Preservation points to unlock this row. Fire Breath and Deep Breath heal 5 nearby injured allies for 80% of damage done to up to 5 targets, split evenly among them.
Requires Dream Flight / Stasis. Spend 20 more Preservation points to unlock this row. Casting Dream Flight or Stasis increases your healing over time by 50% and causes Living Flame and Reversion to have a 100% increased chance to grant Essence Burst. Lasts 15 sec.
Requires Grace Period or Dream Flight / Stasis. Spend 20 more Preservation points to unlock this row. Rewind's cooldown is reduced by 60 sec.
Requires Grace Period. Spend 20 more Preservation points to unlock this row. Disintegrate deals 35% more damage and generates 1,080 mana over its duration.
Requires Grace Period. Spend 20 more Preservation points to unlock this row. When you or an ally fall below 30% health, a version of yourself enters your timeline and heals them for 19,596. Your alternate self continues healing for 8 sec before returning to their timeline.
May only occur once every 60 sec.
Requires Life-Giver's Flame, Ouroboros or Spark of Insight. Spend 20 more Preservation points to unlock this row. Dream Breath healing is increased by 15%.
Requires Life-Giver's Flame, Temporal Artificer or Inner Flame. Spend 20 more Preservation points to unlock this row. Red spells deal 20% additional damage and healing.
Requires Time of Need, Energy Loop or Temporal Artificer. Spend 20 more Preservation points to unlock this row. Reversion, Time Dilation, Echo, and Temporal Anomaly last 15% longer and cost 15% less mana.
0/1Requires 2 points in Renewing Breath. Spend 20 more Preservation points to unlock this row. Verdant Embrace healing is increased by 40%. In addition, it no longer causes you to leap to your target, instead sending forth a Dream Simulacrum.
Requires 2 points in Renewing Breath. Spend 20 more Preservation points to unlock this row. Essence Burst increases the effectiveness of your next Essence ability by 35%.
Requires 2 points in Lifeforce Mender. Spend 20 more Preservation points to unlock this row. Reversion healing has a chance to cause your next Living Flame to cast instantly and deal 100% increased healing or damage. Stacks up to 2 charges.
Requires 2 points in Timeless Magic. Spend 20 more Preservation points to unlock this row. Casting Emerald Blossom causes your next Echo to cast on an additional ally within 25 yards at 100% effectiveness. Stacks up to 2 charges.
Requires 2 points in Timeless Magic. Spend 20 more Preservation points to unlock this row. Bronze healing and absorption increased by 15%.
Spend 20 more Preservation points to unlock this row. Essence abilities have a chance to infuse your next Reversion with the power of the Green Dragonflight, upgrading it to Merithra's Blessing:
Merithra's Blessing
Spring a bloom of life from your target, healing them and up to 4 other allies within 30 yards for 855. Blooms may heal your primary target multiple times if no nearby injured allies are present.
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