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Beast Mastery HunterTalents

Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.

Hunter0/34
Beast Mastery0/34
Hero0/13
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Hunter0/34
0/80/23
Exhilaration now also heals you for an additional 12.0% of your maximum health over 8 sec. Enter to learn.
Granted to every Beast Mastery Hunter. Reduces all damage you and your pet take by 30% for 6 sec.
Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec. Enter to learn.
Requires Rejuvenating Wind. Exhilaration's cooldown is reduced by 30 sec.
Survival of the Fittest gains an additional charge. Enter to learn.
Requires Posthaste. Damage taken from area of effect attacks reduced by 5%.
Requires 2 points in Natural Mending. Mend Pet heals for an additional 25% of your pet's health over its duration, and has a 25% chance to dispel a magic effect each time it heals your pet.
Requires 2 points in Natural Mending or Padded Armor. Your Agility is increased by 3%.
Requires Padded Armor or Hunter's Avoidance. The cooldown of Aspect of the Cheetah is reduced by 30 sec.
Requires Hunter's Avoidance. Dazes the target, slowing movement speed by 50% for 6 sec. Cobra Shot will increase the duration of Concussive Shot on the target by 3.0 sec.
Requires Wilderness Medicine or Combat Experience. Your auto shot damage is increased by 25%.
Requires Improved Aspect of the Cheetah or Combat Experience. Interrupts spellcasting, preventing any spell in that school from being cast for 5 sec.
Requires Concussive Shot or Improved Aspect of the Cheetah. You gain 2% more critical strike from critical strike sources.
Requires Precision Strikes. Spend 8 more Hunter points to unlock this row. Removes 1 Enrage and 1 Magic effect from an enemy target.
Requires Counter Shot or Precision Strikes. Spend 8 more Hunter points to unlock this row. Movement speed increased by 4%.
Requires Counter Shot. Spend 8 more Hunter points to unlock this row. When Counter Shot interrupts a cast, gain 30 Focus.
Requires Counter Shot or 2 points in Serrated Tips. Spend 8 more Hunter points to unlock this row. The cooldown of Feign Death is reduced by 5 sec.
Requires 2 points in Serrated Tips. Spend 8 more Hunter points to unlock this row. Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.
0/1Requires Tranquilizing Shot. Spend 8 more Hunter points to unlock this row. Tranquilizing Shot removes 1 additional Magic effect from up to 2 nearby targets.
Requires Pathfinding or Tranquilizing Shot. Spend 8 more Hunter points to unlock this row. Flare's radius is increased by 50%.
Requires Disruptive Rounds or Pathfinding. Spend 8 more Hunter points to unlock this row. Haste increased by 1%.
0/1Requires Disruptive Rounds. Spend 8 more Hunter points to unlock this row. Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Limit 1. Trap will exist for 1 min.
Requires Disruptive Rounds or 2 points in Improved Feign Death. Spend 8 more Hunter points to unlock this row. Your maximum health is increased by 5%.
Requires Misdirection or 2 points in Improved Feign Death. Spend 8 more Hunter points to unlock this row. You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 sec.
Requires Misdirection. Spend 8 more Hunter points to unlock this row. When Misdirection targets your pet, it reduces the damage they take by 50% for 5 sec. The cooldown of Misdirection is reduced by 5 sec.
Requires 2 points in Trigger Finger, Kodo Tranquilizer / Devilsaur Tranquilizer or Kindling Flare. Spend 8 more Hunter points to unlock this row. The cooldown of Aspect of the Turtle is reduced by 30 sec.
Requires Tar Trap / Scare Beast, 2 points in Trigger Finger or 2 points in Touch of Grass. Spend 8 more Hunter points to unlock this row. Kill Command deals 10% increased damage.
Requires No Hard Feelings, 2 points in Touch of Grass or Camouflage. Spend 8 more Hunter points to unlock this row. You cannot be slowed below 80% of your normal movement speed while Aspect of the Cheetah is active.
Requires Improved Aspect of the Turtle. Spend 23 more Hunter points to unlock this row. Damage taken during Aspect of the Turtle is reduced by an additional 20%.
Requires Improved Aspect of the Turtle. Spend 23 more Hunter points to unlock this row. Commands your pet to intimidate the target stunning your target for 5 sec.
Requires Specialized Arsenal or Improved Aspect of the Turtle. Spend 23 more Hunter points to unlock this row. Wing Clip slows an additional 25%. Concussive Shot slows an additional 10%.
Requires Specialized Arsenal. Spend 23 more Hunter points to unlock this row. The duration of Survival of the Fittest is increased by 2.0 sec.
Requires Specialized Arsenal or Scout's Instincts. Spend 23 more Hunter points to unlock this row. Aspect of the Cheetah's initial burst of speed is increased by 2.0 sec.
Requires Scout's Instincts. Spend 23 more Hunter points to unlock this row. Fires a magical projectile, tethering the enemy and any other enemies within 5 yds for 10 sec, stunning them for 3 sec if they move more than 5 yds from the arrow.
0/1Requires Scout's Instincts. Spend 23 more Hunter points to unlock this row. Your movement speed is increased by 30% anytime you have not attacked for 3 sec.
Requires Intimidation or Shell Wall. Spend 23 more Hunter points to unlock this row. When your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec.
0/1Requires Intimidation. Spend 23 more Hunter points to unlock this row. The cooldown of Intimidation is reduced by 20 sec.
Requires Lone Survivor, Intimidation or Improved Snaring. Spend 23 more Hunter points to unlock this row. The cooldown of Aspect of the Cheetah, and Aspect of the Turtle are reduced by 15 sec.
Requires Lone Survivor, Catlike Reflexes or Binding Shot. Spend 23 more Hunter points to unlock this row. Critical strike chance increased by 2%.
0/1Requires Binding Shot. Spend 23 more Hunter points to unlock this row. Binding Shot's stun duration is increased by 1 sec.
Requires Binding Shot or Trailblazer / Moment of Opportunity. Spend 23 more Hunter points to unlock this row. The cooldown of Tar Trap and Freezing Trap is reduced by 5.0 sec.
Requires 2 points in Born To Be Wild or Cold Feet. Spend 23 more Hunter points to unlock this row. Feign Death and Aspect of the Turtle removes poison and disease effects from you.
0/1Requires 2 points in Keen Eyesight or 2 points in Born To Be Wild. Spend 23 more Hunter points to unlock this row. Instructs your pet to protect a friendly target, reducing their damage taken by 15%, but 50% of all damage taken by that target is transferred to your pet. Lasts 10 sec or until your pet's health drops below 25%.
Requires 2 points in Keen Eyesight or Improved Traps. Spend 23 more Hunter points to unlock this row. Your damage over time effects deal 10% increased damage. This effect is increased by 50% on targets below 20% health.

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