Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Mage0/34
Frost0/34
Hero0/13
Level—
Click a talent to start, or .
Mage0/34
0/80/20
Granted to every Frost Mage. Shields you with ice, absorbing 10,692 damage for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death. Enter to learn.
Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec. Enter to learn.
0/1Requires Alter Time. Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
Requires Alter Time. Reduces the cooldown of Alter Time by 5 sec.
Requires Ice Block. The cooldown of Ice Block is reduced by 30 sec.
Requires Ice Block. Hypothermia's duration is reduced by 10 sec.
Requires 2 points in Master of Time or Time Walk / Temporal Realignment. Reduces magic damage taken by 4%.
Requires 2 points in Master of Time or 2 points in Winter's Protection. Arcane Intellect grants you an additional 2% Intellect.
Requires Frost Conditioning or 2 points in Winter's Protection. Creates 3 copies of you nearby for 15 sec, which cast spells and attack your enemies. While active, you generate significantly reduced threat.
Taking direct damage will cause one of your images to dissipate.
Requires 2 points in Arcane Warding. Spend 8 more Mage points to unlock this row. Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
Requires 2 points in Arcane Warding or Inspired Intellect. Spend 8 more Mage points to unlock this row. Counterspell's cooldown is reduced by 5 sec.
0/1Requires Inspired Intellect. Spend 8 more Mage points to unlock this row. Enemies in a 12 yd cone in front of you take (66.99% of Spell Power) Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Requires Mirror Image or Inspired Intellect. Spend 8 more Mage points to unlock this row. Removes all Curses from a friendly target.
Requires Mirror Image. Spend 8 more Mage points to unlock this row. Mirror Image's cooldown is reduced by 30 sec.
Requires Spellsteal. Spend 8 more Mage points to unlock this row. Spellsteal repeats its effect after 4 sec, but it now has a cooldown of 4.0 sec.
0/1Requires Spellsteal or Quick Witted. Spend 8 more Mage points to unlock this row. Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Requires Quick Witted. Spend 8 more Mage points to unlock this row. Counterspell prevents casting for an additional 1.0 sec.
Requires Quick Witted, Remove Curse or Dragon's Breath / Supernova. Spend 8 more Mage points to unlock this row. Each time your Frostbolt fails to critically strike, it gains 10% increased critical strike chance.
Critical strike bonus is removed when the affected spell critically strikes.
Requires Remove Curse. Spend 8 more Mage points to unlock this row. Casting Remove Curse on a friendly target also casts it on yourself, but its cooldown is increased by 20 sec.
Requires Remove Curse or 2 points in Improved Conjuration. Spend 8 more Mage points to unlock this row. Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
0/1Requires Shimmer / Improved Blink or Improved Spellsteal. Spend 8 more Mage points to unlock this row. Frost Nova duration is increased by 2 sec.
Requires Shimmer / Improved Blink. Spend 8 more Mage points to unlock this row. The duration of Brain Freeze is increased by 15 sec.
Requires Shimmer / Improved Blink, Overflowing Energy or Improved Counterspell. Spend 8 more Mage points to unlock this row. Increases critical strike chance by 2%.
Requires Overflowing Energy. Spend 8 more Mage points to unlock this row. Damage taken from area of effect attacks reduced by 4%.
Requires Greater Invisibility, Overflowing Energy or Improved Remove Curse. Spend 8 more Mage points to unlock this row. Increases Haste by 2%.
Requires Greater Invisibility. Spend 8 more Mage points to unlock this row. Invisibility increases your movement speed by 20% for 6 sec.
Requires Greater Invisibility. Spend 8 more Mage points to unlock this row. Reduces the cooldown of Invisibility by 60 sec.
Requires Improved Frost Nova / Ice Ward, Captured Thoughts or Tome of Rhonin. Spend 20 more Mage points to unlock this row. The critical strike damage of your spells is increased by 5%.
Requires Tome of Rhonin. Spend 20 more Mage points to unlock this row. Gaining Brain Freeze increases your Intellect by 1% for 8 sec. Multiple instances may overlap.
Requires Tome of Antonidas, Tome of Rhonin or Improved Warding. Spend 20 more Mage points to unlock this row. The cooldowns of Blink and Shimmer are reduced by 3 sec.
Requires Tome of Antonidas. Spend 20 more Mage points to unlock this row. Your mana costs are reduced by 5%.
Requires Tome of Antonidas, 2 points in Incantation of Swiftness or Master of Escape. Spend 20 more Mage points to unlock this row. Your Mastery is increased by 3%.
Requires Charm of Aegwynn. Spend 20 more Mage points to unlock this row. The cooldown of Ice Block and Ice Cold are reduced by 30 sec.
0/1Requires Charm of Aegwynn. Spend 20 more Mage points to unlock this row. Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared.
When your roots expire or are dispelled, your target is snared by 80%, decaying over 3 sec.
Requires Flow of Time, Charm of Aegwynn or Brainstorm. Spend 20 more Mage points to unlock this row. The cooldowns of your loss of control spells are reduced by 5 sec.
0/1Requires Flow of Time. Spend 20 more Mage points to unlock this row. Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
When the incapacitate expires, enemies are slowed by 65% for 4 sec.
Requires Flow of Time, Charm of Medivh or Mana Confluence. Spend 20 more Mage points to unlock this row. Casting your barrier removes all snare effects.
Requires Charm of Medivh. Spend 20 more Mage points to unlock this row. You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect.
Does not affect allies in combat.
Requires Charm of Medivh. Spend 20 more Mage points to unlock this row. When your Barrier is removed, reduce its cooldown by 5 sec.
Requires Permafrost Bauble, Freezing Cold / Ice Nova or Time Manipulation. Spend 20 more Mage points to unlock this row. Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
0/1Requires Ring of Frost / Mass Polymorph, Energized Barriers or Time Manipulation. Spend 20 more Mage points to unlock this row. Blink gains an additional charge.
Requires Barrier Diffusion, Mass Invisibility or Energized Barriers. Spend 20 more Mage points to unlock this row. Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Hero talents0/13
Learning it chooses Frostfire. It costs no points. Launches a bolt of frostfire at the enemy, causing (259.4% of Spell Power) Frostfire damage, slowing movement speed by 50%, and causing an additional (21.6% of Spell Power) Frostfire damage over 8 sec.
Applies 1 stack of Freezing. Enter to choose Frostfire.
0/1Requires Frostfire Bolt. Ice Barrier also casts a Blazing Barrier at 25% effectiveness.
Requires Frostfire Bolt. Casting Frostfire spells has a 10% chance to activate Frostfire Empowerment, causing your next Frostfire Bolt to be instant cast, deal 60% increased damage, explode for 60% of its damage to nearby enemies. Damage reduced beyond 5 targets.
Damage from Frostfire Empowerment applies 1 stack of Freezing.
0/1Requires Frostfire Bolt. The cooldown of Fire spells is reduced by 30%.
Requires Frostfire Bolt. Casting Glacial Spike also casts a Pyroblast, dealing (881.3% of Spell Power) Fire damage.
Requires Imbued Warding / Meltdown. Flurry now deals Frostfire damage and its damage is increased by 25%.
0/1Requires Frostfire Empowerment. Frostfire Bolt's cast time is reduced by 10%.
Requires Elemental Affinity / Flame and Frost. Your Fire spells deal 20% increased critical strike damage.
Shatter damage increased by 40%.
Blizzard damage increased by 15%.
Requires Duality. Your Frostfire spells apply Ignite, dealing an additional 30% of their damage over 9 sec.
Requires Heat Sink. Frostfire Bolt has an additional 5% chance to grant Brain Freeze.
The damage of your Frost spells and Fire spells are increased by 4%.
Requires Thermal Conditioning / Severe Temperatures. Glacial Spike damage increased by 15% and it now explodes on impact, dealing 25% of its damage to up to 5 nearby enemies.
Additionally, Glacial Spike now grants Frostfire Empowerment.
Requires Dualcasting Adept. Comet Storm damage increased by 50%.
Meteor damage increased by 20%.
Requires Molten Chill. Meteor and Pyroblast now apply Ignite.
Your Haste is increased by 2%.
Requires Flash Freezeburn, Blast Radius, Frostfire Infusion or Elemental Conduit. Comet Storm now also calls down a Meteor, dealing (900% of Spell Power) Fire damage to nearby enemies. Damage reduced beyond 8 targets.
Damage from Meteor Shatters 1 stacks of Freezing.
Frost0/34
0/80/20
Quickly fling a shard of ice at the target, dealing 775 Frost damage.
Shatters 4 stacks of Freezing. Enter to learn.
0/1Requires Ice Lance. Ice shards pelt the target area, dealing (390.4% of Spell Power) Frost damage over 10.7 sec and reducing movement speed by 50% for 3 sec.
This spell is cast at a selected location.
Requires Ice Lance. Frostbolt has a 15% chance to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal Shatter damage equal to 4 stacks of Freezing and does not consume Freezing stacks.
Maximum 2 charges.
Requires Blizzard / Blizzard. When Frostbolt critically strikes, it applies 1 additional stack of Freezing.
Each stack of Freezing that you Shatter deals (27.3% of Spell Power) damage to nearby enemies. Damage reduced beyond 5 targets.
Requires Fingers of Frost. While in combat, Frost crystallizes around you, generating an Icicle every 5.4 sec. Upon generating 5 Icicles, Frostbolt upgrades to Glacial Spike for its next cast.
Glacial Spike
Conjures a massive spike of ice that impales your target, dealing 5,409 damage and slowing the target's movement speed by 50% for 8 sec.
Applies 3 stacks of Freezing.
Requires Frostbite. Unleash a flurry of ice, striking the target 3 times for a total of 1,627 Frost damage.
Applies 3 stacks of Freezing.
0/1Requires Frostbite or Icicles. Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Cold, and Ice Block.
Requires Icicles. Launches an orb of swirling ice in front of you, dealing up to (1,554% of Spell Power) Frost damage to all enemies it passes through over 15 sec. After a short delay, Frozen Orb will pursue its target. Deals reduced damage beyond 8 targets.
Enemies damaged by the Frozen Orb are slowed by 50% for 8 sec.
Requires Flurry. Spend 8 more Frost points to unlock this row. Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
Requires Flurry. Spend 8 more Frost points to unlock this row. Frostbolt and Flurry critical strike damage increased by 20%.
Requires Cold Snap / Glacial Bulwark. Spend 8 more Frost points to unlock this row. Channel an icy beam at the enemy for 3.6 sec, dealing 1,898 Frost damage every 0.45 sec.
Applies 8 stacks of Freezing over its duration.
Requires Frozen Orb. Spend 8 more Frost points to unlock this row. Casting Frozen Orb grants 1 stack of Fingers of Frost.
Damaging one or more enemies with Frozen Orb has a 3% chance to grant Fingers of Frost.
Requires Frozen Orb. Spend 8 more Frost points to unlock this row. Frozen Orb increases Shatter's damage by 10% for its duration.
Requires Brain Freeze. Spend 8 more Frost points to unlock this row. Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
Requires Brain Freeze or Piercing Cold. Spend 8 more Frost points to unlock this row. Your Flurry and Frostbolt spells strike 1 additional target at 50% effectiveness.
Requires Ray of Frost or Piercing Cold. Spend 8 more Frost points to unlock this row. Casting Glacial Spike has a 100% chance to grant you Fingers of Frost.
0/1Requires Ray of Frost. Spend 8 more Frost points to unlock this row. Ray of Frost deals 30% of its damage to 5 nearby enemies.
Requires Ray of Frost or Everlasting Frost. Spend 8 more Frost points to unlock this row. Your Haste is increased by 3%.
You gain 5% more Haste from all sources of Haste.
Requires Permafrost Lances or Everlasting Frost. Spend 8 more Frost points to unlock this row. Frozen Orb makes Blizzard instant cast.
Blizzard damage increased by 20%.
Requires Permafrost Lances. Spend 8 more Frost points to unlock this row. Cone of Cold now applies 3 stacks of Freezing to up to 5 enemies.
Requires Splitting Ice, Frozen Touch or Flash Freeze. Spend 8 more Frost points to unlock this row. Ice Lance strikes 1 additional target at 50% effectiveness, preferring enemies with more stacks of Freezing.
Requires Splintering Ray / Frigid Focus or Flash Freeze. Spend 8 more Frost points to unlock this row. Shatter damage has a 50% increased chance to critically strike.
Requires Winter's Blessing or Splintering Ray / Frigid Focus. Spend 8 more Frost points to unlock this row. Shatter's critical strike damage is increased by 50% of your critical strike chance.
0/1Requires Winter's Blessing, Cone of Frost or Freezing Rain. Spend 8 more Frost points to unlock this row. Frozen Orb has a 100% chance to grant Brain Freeze.
Requires Fractured Frost or Improved Shatter. Spend 20 more Frost points to unlock this row. Flurry and Blizzard damage increased by 10%.
Requires Improved Shatter or Deep Shatter. Spend 20 more Frost points to unlock this row. Ice Lance Shatters 1 additional stack of Freezing.
Requires Wintertide / White Out or Deep Shatter. Spend 20 more Frost points to unlock this row. Frostbolt and Glacial Spike damage increased by 10%.
Requires 2 points in Glacial Attunement. Spend 20 more Frost points to unlock this row. Shattering enemies inside your Blizzard increases Shatter's area damage by 15%.
Requires 2 points in Glacial Attunement. Spend 20 more Frost points to unlock this row. Flurry fires 1 additional missile.
Requires 2 points in Glacial Attunement or Heart of Ice. Spend 20 more Frost points to unlock this row. Flurry has a 12% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 949 Frost damage.
Applies 1 stack of Freezing.
Requires Heart of Ice. Spend 20 more Frost points to unlock this row. Ray of Frost generates 2 stacks of Fingers of Frost over its duration.
0/1Requires 2 points in Rimecaster or Heart of Ice. Spend 20 more Frost points to unlock this row. Summons a Water Elemental to follow and fight for you.
0/1Requires 2 points in Rimecaster. Spend 20 more Frost points to unlock this row. Glacial Spike deals 5% increased damage and applies 2 additional stacks of Freezing.
Requires 2 points in Rimecaster. Spend 20 more Frost points to unlock this row. The time it takes to generate an Icicle is reduced by 1.0 sec.
Requires Freezing Winds or Improved Flurry. Spend 20 more Frost points to unlock this row. Consuming Brain Freeze has a 100% chance to cause your next Ice Lance to Shatter 4 additional stacks of Freezing.
Requires Glacial Assault, Summon Water Elemental / Lonely Winter or Crystalline Refraction. Spend 20 more Frost points to unlock this row. When Ice Lance Shatters a stack of Freezing, the cooldown of Ray of Frost is reduced by 0.10 sec.
Requires Hailstones or Glacial Chill / Glacial Shatter. Spend 20 more Frost points to unlock this row. Casting Ray of Frost replaces your Ray of Frost with Comet Storm, calling down a series of 7 icy comets on and around the target, that deals up to 3,802 Frost damage to all enemies within 8 yds of its impacts.
Each Comet Shatters 1 stack of Freezing.
Spend 20 more Frost points to unlock this row. Shattering an enemy has a 10% chance to summon a Hand of Frost to pursue your target, dealing (500% of Spell Power) Frost damage and applying 1 stack of Freezing on contact.
Click a talent to learn a rank · Right-click or Shift-click to unlearn · Keyboard: arrows, Enter, Backspace · Ctrl+Z to undo