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Destruction WarlockTalents

Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.

Warlock0/34
Destruction0/34
Hero0/13
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Warlock0/34
0/80/23
Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by 90%. Enter to learn.
Granted to every Destruction Warlock. All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health.
Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until canceled. Enter to learn.
Requires Fel Domination. Reduces the cooldown of Fel Domination by 60 sec.
Your Soul Leech absorption now passively recharges at a rate of 0.1% of maximum health every 1 sec, and may now absorb an additional 5% of maximum health. Increases your armor by 45%. Enter to learn.
When Soul Leech absorbs damage, 5% of damage taken is absorbed and spread out over 5 sec. Reduces damage taken by 1.5%. Enter to learn.
Requires Burning Rush. Reduces the damage dealt by Burning Rush by 10%. Burning Rush increases your movement speed by an additional 20%.
Requires Fel Pact or 2 points in Demon Skin. Stamina increased by 10%.
0/1Requires 2 points in Fel Armor or 2 points in Demon Skin. Increases the amount of damage required to break your fear effects by 60%.
Requires Fiendish Stride or 2 points in Fel Armor. Increases you and your pets' maximum health by 5%.
Requires Demonic Embrace. Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect.
Requires Nightmare / Horrify or Demonic Embrace. Reduces the target's movement speed by 50% for 12 sec. Curses: A warlock can only have one Curse active per target.
Requires Nightmare / Horrify or Demonic Fortitude. Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 1 min. Curses: A warlock can only have one Curse active per target.
Requires Demonic Fortitude. Healing done by Drain Life also heals your primary demon at 400% effectiveness.
Requires Demonic Fortitude. Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health.
Requires Banish or Curse of Exhaustion. Spend 8 more Warlock points to unlock this row. Increases your critical strike chance by 2%.
Requires Curse of Tongues or Curse of Exhaustion. Spend 8 more Warlock points to unlock this row. Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects.
Requires Mortal Coil, Infernal Beneficiary or Curse of Tongues. Spend 8 more Warlock points to unlock this row. Increases your haste by 2%.
Requires Mortal Coil. Spend 8 more Warlock points to unlock this row. Increases the range of Mortal Coil by 10 yds and Mortal Coil now heals for an additional 5% of maximum health.
Requires Pact of the Annihilan. Spend 8 more Warlock points to unlock this row. Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional 950 for 20 sec. Usable while suffering from control impairing effects.
Requires Pact of the Annihilan. Spend 8 more Warlock points to unlock this row. Casting Curse of Exhaustion, Curse of Tongues, or Curse of Weakness now curses all enemies within 10 yds of the target.
Requires Demonic Circle or Pact of the Annihilan. Spend 8 more Warlock points to unlock this row. Healthstones heal you for an additional 5% additional health.
Requires Demonic Circle. Spend 8 more Warlock points to unlock this row. Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec.
Requires Demonic Circle or Pact of the Satyr. Spend 8 more Warlock points to unlock this row. Soul Leech may now absorb an additional 5% of your maximum health.
Requires Pact of the Satyr. Spend 8 more Warlock points to unlock this row. Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec. Felhunter: Reduces the cooldown of Devour Magic by 5 sec. Sayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon.
Requires Improved Mortal Coil or Pact of the Satyr. Spend 8 more Warlock points to unlock this row. Drain Life now channels 100% faster and restores health 100% faster.
0/1Requires Dark Pact. Spend 8 more Warlock points to unlock this row. Dark Pact sacrifices only 5% of your current health for the same shield value.
Requires Abyss Walker, Foul Mouth or Empowered Healthstone. Spend 8 more Warlock points to unlock this row. Increases your Intellect by 3%.
Requires Abyss Walker or Fortified Soul. Spend 8 more Warlock points to unlock this row. Increases your Leech by 2%.
Requires Gorefiend's Avarice, Teachings of the Black Harvest or Fortified Soul. Spend 8 more Warlock points to unlock this row. Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%.
Requires Gorefiend's Avarice. Spend 8 more Warlock points to unlock this row. Drain Life heals for an additional 200% of damage dealt and grants Soul Leech equal to 10% of damage dealt.
0/1Requires Ichor of Devils / Frequent Donor or Pact of the Eredar. Spend 23 more Warlock points to unlock this row. Unending Resolve reduces damage taken by an additional 15%.
Requires Pact of the Eredar or Pact of the Nathrezim. Spend 23 more Warlock points to unlock this row. Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 90 sec.
0/1Requires Demonic Resilience, Pact of the Nathrezim or Empowered Drain Life. Spend 23 more Warlock points to unlock this row. Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect.
Requires Strength of Will / Dark Accord. Spend 23 more Warlock points to unlock this row. Reduces the cast time of Soulstone and Create Healthstone by 50%.
Requires Demonic Gateway or Strength of Will / Dark Accord. Spend 23 more Warlock points to unlock this row. 5% of all damage you take is taken by your demon pet instead. While Grimoire of Sacrifice is active, your Stamina is increased by 3%.
Requires Demonic Gateway. Spend 23 more Warlock points to unlock this row. Reduces the cast time of Demonic Gateway by 0.5 sec and you can now use Demonic Gateways twice before triggering a cooldown.
Requires Howl of Terror / Shadowfury or Demonic Gateway. Spend 23 more Warlock points to unlock this row. Soul Leech also heals you for 8% and your pet for 25% of the absorption it grants.
Requires Howl of Terror / Shadowfury. Spend 23 more Warlock points to unlock this row. Reduces the cooldown of Shadowfury by 15 sec and increases its radius by 2 yds. Reduces the cooldown of Howl of Terror by 5 sec and it now fears 5 additional enemies.
Requires Swift Artifice or 2 points in Soul Link. Spend 23 more Warlock points to unlock this row. Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores 25% health. 60 sec cooldown.
Requires 2 points in Fel Synergy, Frequent Traveler or 2 points in Soul Link. Spend 23 more Warlock points to unlock this row. Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health. Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
0/1Requires 2 points in Fel Synergy or Oppressive Darkness. Spend 23 more Warlock points to unlock this row. Call forth a cloud of cloying shadow mist that envelopes the target and all enemies within 10 yds, increasing the time between their attacks by 100% and reducing their critical strike chance by 10% for 12 sec. Curses: A warlock can only have one Curse or Blight active per target.

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