Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.
Priest0/34
Holy0/34
Hero0/13
Level—
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Priest0/34
0/80/23
Granted to every Holy Priest. Increases healing done by Flash Heal by 15%.
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time. Enter to learn.
Consumes the enemy in Holy flames that cause (308% of Spell Power) Holy damage and an additional (98.9% of Spell Power) Holy damage over 7 sec. Enter to learn.
Granted to every Holy Priest. An explosion of holy light around you deals up to (40.95% of Spell Power) Holy damage to enemies and up to (31.5% of Spell Power) healing to allies within 12 yds, reduced if there are more than 5 targets.
Dispels Magic on the enemy target, removing 1 beneficial Magic effect. Enter to learn.
Requires Angelic Feather or Holy Fire. Increases your Intellect by 3%.
Requires Holy Fire. Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec. Enter to learn.
Pulls the spirit of a party or raid member, instantly moving them directly in front of you. Enter to learn.
Requires Dispel Magic. Purify additionally removes all Disease effects.
Requires Spiritual Guidance or Dispel Magic. Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
Requires Spiritual Guidance or Psychic Scream. Increases the damage of Holy Fire and Shadow Word: Pain by 10%.
0/1Requires Psychic Scream. Increases the amount of damage required to break your Psychic Scream by 25%.
Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost 50% less mana. Stacks to 2. Enter to learn.
Requires Leap of Faith. Prayer of Mending and Leap of Faith increase your target's movement speed by 40% for 3 sec.
Requires Power Infusion, Improved Purify or Leap of Faith. Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
Requires Power Infusion. Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
Requires Power Infusion or Painful Invocation. Increases your Stamina by 6%.
0/1Requires Psychic Scream or Painful Invocation. Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
0/1Requires Sheer Terror / Petrifying Scream. Reduces the cooldown of Psychic Scream by 10 sec.
Requires Surge of Light. Spend 8 more Priest points to unlock this row. Surge of Light occurs up to 50% more often based on your missing mana.
Requires Body and Soul. Spend 8 more Priest points to unlock this row. Reduces the cooldown of Leap of Faith by 30 sec.
Requires Mass Dispel. Spend 8 more Priest points to unlock this row. Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
Requires Strength of Resolve, Twins of the Sun Priestess or Mass Dispel. Spend 8 more Priest points to unlock this row. Increases the damage and healing of your Holy and Shadow spells by 2%.
Requires Strength of Resolve or Mind Control / Dominate Mind. Spend 8 more Priest points to unlock this row. Increases your haste by 3%.
Requires Mind Control / Dominate Mind. Spend 8 more Priest points to unlock this row. Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
Requires Psychic Voice / Void Tendrils or Mind Control / Dominate Mind. Spend 8 more Priest points to unlock this row. Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Requires Move with Grace or Everlasting Light. Spend 8 more Priest points to unlock this row. Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal or Holy Word: Serenity.
Requires Twin Disciplines, Move with Grace or Mental Agility. Spend 8 more Priest points to unlock this row. 20% of Flash Heal healing on other targets also heals you.
Requires Twin Disciplines or Dark Enlightenment. Spend 8 more Priest points to unlock this row. A word of dark binding that inflicts (85% of Spell Power) Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
Requires Shackle Horror, False Autonomy or Dark Enlightenment. Spend 8 more Priest points to unlock this row. Increases your Leech by 2%.
Requires Binding Heals or Inspiration. Spend 8 more Priest points to unlock this row. Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
Requires Binding Heals or Shadow Word: Death. Spend 8 more Priest points to unlock this row. After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
Requires Shadow Word: Death. Spend 8 more Priest points to unlock this row. Shadow Word: Death deals 50% less damage to you.
Requires Shadow Word: Death or Sanguine Teachings. Spend 8 more Priest points to unlock this row. Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
Requires Desperate Prayer. Spend 23 more Priest points to unlock this row. Reduces the cooldown of Desperate Prayer by 20 sec.
Requires 2 points in Twist of Fate or Desperate Prayer. Spend 23 more Priest points to unlock this row. Casting Flash Heal on yourself reduces all damage you take by 10% for 10 sec.
Requires 2 points in Twist of Fate, Tithe Evasion or Fade. Spend 23 more Priest points to unlock this row. Increases the damage of Smite by 15%.
Requires Fade. Spend 23 more Priest points to unlock this row. Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
Requires Fade. Spend 23 more Priest points to unlock this row. Reduces the cooldown of Fade by 5 sec.
Requires Angel's Mercy. Spend 23 more Priest points to unlock this row. Increases the maximum health gained from Desperate Prayer by 10%.
Requires Protective Light or Angel's Mercy. Spend 23 more Priest points to unlock this row. While above 75% health, the cast time of your Flash Heal, Prayer of Healing, and Smite are reduced by 5%.
Requires Protective Light or Mindpierce. Spend 23 more Priest points to unlock this row. Reduces all magic damage taken by 3%.
Requires 2 points in Improved Fade or Spectral Illusion. Spend 23 more Priest points to unlock this row. Activating Fade removes all snare effects.
Requires Light's Inspiration or 2 points in Unwavering Will. Spend 23 more Priest points to unlock this row. When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
0/1Requires 2 points in Unwavering Will or 2 points in Spell Warding. Spend 23 more Priest points to unlock this row. Increases the healing of your spells by 3%.
Requires Phantasm or 2 points in Spell Warding. Spend 23 more Priest points to unlock this row. Increases the range of most spells by 15%.
Requires Phantasm or 2 points in Improved Fade. Spend 23 more Priest points to unlock this row. Fade reduces damage you take by 10%.
Hero talents0/13
Learning it chooses Oracle. It costs no points. Prayer of Mending gains an additional charge. Enter to choose Oracle.
Requires Guiding Light. Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
Requires Guiding Light. Increases the duration of your Renew by 40%.
Requires Guiding Light. Reduces the cooldown of Prayer of Mending by 1.5 sec.
Requires Guiding Light. Holy Word: Serenity and Holy Word: Sanctify healing increased by 10%.
Requires Preventive Measures. Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,786 damage.
0/1Requires Preemptive Care. Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
Requires Waste No Time. Guardian Spirit lasts an additional 2 sec.
Requires Words of the Wise. Reduces the cooldown of your Holy Words by 5 sec.
0/1Requires Assured Safety. Your Flash Heal and Holy Word: Serenity are 30% more effective when cast on yourself.
Requires Divine Feathers / Save the Day. Casting Prayer of Mending heals your target for 4,643.
Requires Foreseen Circumstances. 20% of overhealing done is redistributed to up to 4 nearby injured allies.
Requires Prophet's Insight. When Prayer of Mending expires without healing, it jumps to a nearby injured ally and loses 2 stacks instead.
Requires Prompt Prognosis, Prophet's Will / Desperate Measures, Piety or Unfolding Vision. An additional 4 stacks of Prayer of Mending is placed on a second ally within 40 yards when casting Prayer of Mending.
Holy0/34
0/80/20
Perform a miracle, healing an ally for (2,144.9% of Spell Power).
Cooldown reduced by 6 sec when you cast Flash Heal. Enter to learn.
Requires Holy Word: Serenity. Releases miraculous light at a target location, healing up to 5 allies within 10 yds for (601.3% of Spell Power).
Cooldown reduced by 6 sec when you cast Prayer of Healing.
Requires Holy Word: Serenity. Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health.
Castable while stunned. Cannot save the target from massive damage.
Requires Holy Word: Serenity. Chastises the target for (385.7% of Spell Power) Holy damage and incapacitates them for 4 sec.
Cooldown reduced by 4 sec when you cast Smite or Holy Nova.
Requires Holy Word: Sanctify. A powerful prayer that heals your target and 4 injured allies within 40 yards for (578.7% of Spell Power).
0/1Requires Guardian Spirit. After Spirit of Redemption expires, you will revive at up to 100% health, based on your healing done during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
Requires Holy Word: Chastise. Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.
Requires Holy Word: Chastise. Holy Word: Chastise causes your next 2 casts of Holy Fire to be instant, cost no mana, and incur no cooldown.
Refreshing Holy Fire on a target now extends its duration by 7 sec.
Requires Prayer of Healing. The primary target of Prayer of Healing is healed for 125% more.
Requires Holy Word: Sanctify or Prayer of Healing. When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets within 40 yards for (122.7% of Spell Power).
Requires Restitution / Guardian Angel. Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%.
Requires Censure, Restitution / Guardian Angel or Empyreal Blaze. Prayer of Mending reduces the cooldown of Holy Word: Serenity by 4 sec.
Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
Requires Empyreal Blaze. Increases the damage of Holy Fire by 30%.
Holy Fire deals 75% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
Requires Cosmic Ripple or Prayer of Healing. Spend 8 more Holy points to unlock this row. Increases the critical strike chance of your Holy Word: Serenity and Holy Word: Sanctify by 10%.
Requires Cosmic Ripple. Spend 8 more Holy points to unlock this row. Increases Cosmic Ripple healing by 15%.
Requires Voice of Harmony, Cosmic Ripple or Afterlife. Spend 8 more Holy points to unlock this row. Heals all party or raid members within 40 yards for (2,804.5% of Spell Power) over 4.5 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking.
You gain Guardian Spirit while channeling Divine Hymn.
Healing reduced beyond 5 targets.
Requires Voice of Harmony. Spend 8 more Holy points to unlock this row. You regenerate mana 25% faster.
Requires Burning Vehemence or Voice of Harmony. Spend 8 more Holy points to unlock this row. Your Prayer of Mending has a 12% chance to leave a Renew on each target it heals.
Renew
Fill the target with faith in the light, healing for 1,528 over 15 sec.
Requires Prayerful Litany. Spend 8 more Holy points to unlock this row. Reduces the mana cost of Prayer of Healing by 15%.
Requires Divine Hymn, Uplifting Words or Cosmic Wave. Spend 8 more Holy points to unlock this row. Reduces the mana cost of Flash Heal by 15%.
0/1Requires Divine Hymn. Spend 8 more Holy points to unlock this row. Reduces the cooldown of Divine Hymn by 60 sec.
Requires Enlightenment, Divine Hymn or Light's Resurgence. Spend 8 more Holy points to unlock this row. Prayer of Mending heals 4% more for each bounce remaining.
Requires Light's Resurgence. Spend 8 more Holy points to unlock this row. Your healing on allies with your Renew is increased by 10%.
Requires Uplifting Words, Efficient Prayers or Healing Focus. Spend 8 more Holy points to unlock this row. Your healing spells critically strike for 220% of healing done instead of the usual 200%.
Requires Seraphic Crescendo / Gales of Song, Divine Service or Healing Focus. Spend 8 more Holy points to unlock this row. Reset the cooldown of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 200% and reducing their cost by 70%.
Requires Divine Service or Renewed Faith. Spend 8 more Holy points to unlock this row. Prayer of Mending jumps 2 additional times.
0/1Requires Efficient Prayers or Angelic Touch. Spend 20 more Holy points to unlock this row. 5% of healing done with Flash Heal is replicated to 4 injured allies within 40 yards.
Requires Apotheosis or Angelic Touch. Spend 20 more Holy points to unlock this row. Holy Word: Serenity and Holy Word: Sanctify gain an additional charge.
0/1Requires Apotheosis. Spend 20 more Holy points to unlock this row. Increases the duration of Apotheosis by 12 sec.
Requires Apotheosis or Prayers of the Virtuous. Spend 20 more Holy points to unlock this row. Reduces the cooldown of your Holy Words by 15 sec.
Requires Prayers of the Virtuous or Renewed Faith. Spend 20 more Holy points to unlock this row. Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.
Requires Dispersing Light / Trail of Light. Spend 20 more Holy points to unlock this row. Increases the critical strike chance of Flash Heal and Prayer of Healing by 15%.
Requires Dispersing Light / Trail of Light or Miracle Worker. Spend 20 more Holy points to unlock this row. The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
Requires Miracle Worker. Spend 20 more Holy points to unlock this row. Increases the healing done by Holy Word: Serenity and Holy Word: Sanctify by 13%.
Increases the radius of Holy Word: Sanctify by 15%.
Requires Miracle Worker, Holy Celerity or Eternal Sanctity / Divinity. Spend 20 more Holy points to unlock this row. Increases the healing done by your Mastery: Echo of Light by 8% and your Renew by 20%.
Requires Holy Celerity or Say Your Prayers. Spend 20 more Holy points to unlock this row. Increases healing by 10% on friendly targets at or below 50% health.
Requires Say Your Prayers. Spend 20 more Holy points to unlock this row. Increases Prayer of Mending healing by 15%.
Requires Crisis Management or 2 points in Light of the Naaru. Spend 20 more Holy points to unlock this row. Flash Heal reduces the cast time of your next Prayer of Healing within 20 sec by 30% and increases its healing done by 18%.
Can accumulate up to 4 charges.
Requires 2 points in Light of the Naaru or 2 points in Light in the Darkness. Spend 20 more Holy points to unlock this row. Increases the healing done by Holy Word: Serenity by 10% and causes it to heal 4 nearby injured allies within 40 yards for 15% of its healing done.
Talents that affect Holy Word: Sanctify instead affect Holy Word: Serenity.
Requires 2 points in Prismatic Echoes or 2 points in Light in the Darkness. Spend 20 more Holy points to unlock this row. Your Holy Words summon an image of a Naaru at your side. For 9 sec, whenever you cast a healing or damaging spell, the Naaru will cast a similar spell.
If an image has already been summoned, that image is empowered instead.
Requires 2 points in Desperate Times or 2 points in Prismatic Echoes. Spend 20 more Holy points to unlock this row. Holy Word: Serenity applies 12 sec of Renew to its target.
Holy Word: Sanctify applies 6 sec of Renew to allies it heals.
Renew
Fill the target with faith in the light, healing for 1,223 over 12 sec.
Requires Radiant Plea or 2 points in Desperate Times. Spend 20 more Holy points to unlock this row. Your Holy Words have a 25% chance to cause your next cast of Prayer of Mending to ignore its cooldown.
Spend 20 more Holy points to unlock this row. Prayer of Mending healing has a chance to upgrade your next Flash Heal to Benediction, healing the target for 30% more and causing a Cosmic Ripple.
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