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Holy PriestTalents

Class, hero and spec talents for patch 12.1.0: 34 + 34 + 13 points at level 90.

Priest0/34
Holy0/34
Hero0/13
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Priest0/34
0/80/23
Granted to every Holy Priest. Increases healing done by Flash Heal by 15%.
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time. Enter to learn.
Consumes the enemy in Holy flames that cause (308% of Spell Power) Holy damage and an additional (98.9% of Spell Power) Holy damage over 7 sec. Enter to learn.
Granted to every Holy Priest. An explosion of holy light around you deals up to (40.95% of Spell Power) Holy damage to enemies and up to (31.5% of Spell Power) healing to allies within 12 yds, reduced if there are more than 5 targets.
Dispels Magic on the enemy target, removing 1 beneficial Magic effect. Enter to learn.
Requires Angelic Feather or Holy Fire. Increases your Intellect by 3%.
Requires Holy Fire. Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec. Enter to learn.
Pulls the spirit of a party or raid member, instantly moving them directly in front of you. Enter to learn.
Requires Dispel Magic. Purify additionally removes all Disease effects.
Requires Spiritual Guidance or Dispel Magic. Infuses the target with power for 15 sec, increasing haste by 20%. Can only be cast on players.
Requires Spiritual Guidance or Psychic Scream. Increases the damage of Holy Fire and Shadow Word: Pain by 10%.
0/1Requires Psychic Scream. Increases the amount of damage required to break your Psychic Scream by 25%.
Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost 50% less mana. Stacks to 2. Enter to learn.
Requires Leap of Faith. Prayer of Mending and Leap of Faith increase your target's movement speed by 40% for 3 sec.
Requires Power Infusion, Improved Purify or Leap of Faith. Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
Requires Power Infusion. Power Infusion also grants you its effect at 100% value when used on an ally. If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
Requires Power Infusion or Painful Invocation. Increases your Stamina by 6%.
0/1Requires Psychic Scream or Painful Invocation. Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
0/1Requires Sheer Terror / Petrifying Scream. Reduces the cooldown of Psychic Scream by 10 sec.
Requires Surge of Light. Spend 8 more Priest points to unlock this row. Surge of Light occurs up to 50% more often based on your missing mana.
Requires Body and Soul. Spend 8 more Priest points to unlock this row. Reduces the cooldown of Leap of Faith by 30 sec.
Requires Mass Dispel. Spend 8 more Priest points to unlock this row. Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
Requires Strength of Resolve, Twins of the Sun Priestess or Mass Dispel. Spend 8 more Priest points to unlock this row. Increases the damage and healing of your Holy and Shadow spells by 2%.
Requires Strength of Resolve or Mind Control / Dominate Mind. Spend 8 more Priest points to unlock this row. Increases your haste by 3%.
Requires Mind Control / Dominate Mind. Spend 8 more Priest points to unlock this row. Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
Requires Psychic Voice / Void Tendrils or Mind Control / Dominate Mind. Spend 8 more Priest points to unlock this row. Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Requires Move with Grace or Everlasting Light. Spend 8 more Priest points to unlock this row. Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal or Holy Word: Serenity.
Requires Twin Disciplines, Move with Grace or Mental Agility. Spend 8 more Priest points to unlock this row. 20% of Flash Heal healing on other targets also heals you.
Requires Twin Disciplines or Dark Enlightenment. Spend 8 more Priest points to unlock this row. A word of dark binding that inflicts (85% of Spell Power) Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health. Damage increased by 150% to targets below 20% health.
Requires Shackle Horror, False Autonomy or Dark Enlightenment. Spend 8 more Priest points to unlock this row. Increases your Leech by 2%.
Requires Binding Heals or Inspiration. Spend 8 more Priest points to unlock this row. Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
Requires Binding Heals or Shadow Word: Death. Spend 8 more Priest points to unlock this row. After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
Requires Shadow Word: Death. Spend 8 more Priest points to unlock this row. Shadow Word: Death deals 50% less damage to you.
Requires Shadow Word: Death or Sanguine Teachings. Spend 8 more Priest points to unlock this row. Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
Requires Desperate Prayer. Spend 23 more Priest points to unlock this row. Reduces the cooldown of Desperate Prayer by 20 sec.
Requires 2 points in Twist of Fate or Desperate Prayer. Spend 23 more Priest points to unlock this row. Casting Flash Heal on yourself reduces all damage you take by 10% for 10 sec.
Requires 2 points in Twist of Fate, Tithe Evasion or Fade. Spend 23 more Priest points to unlock this row. Increases the damage of Smite by 15%.
Requires Fade. Spend 23 more Priest points to unlock this row. Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
Requires Fade. Spend 23 more Priest points to unlock this row. Reduces the cooldown of Fade by 5 sec.
Requires Angel's Mercy. Spend 23 more Priest points to unlock this row. Increases the maximum health gained from Desperate Prayer by 10%.
Requires Protective Light or Angel's Mercy. Spend 23 more Priest points to unlock this row. While above 75% health, the cast time of your Flash Heal, Prayer of Healing, and Smite are reduced by 5%.
Requires Protective Light or Mindpierce. Spend 23 more Priest points to unlock this row. Reduces all magic damage taken by 3%.
Requires 2 points in Improved Fade or Spectral Illusion. Spend 23 more Priest points to unlock this row. Activating Fade removes all snare effects.
Requires Light's Inspiration or 2 points in Unwavering Will. Spend 23 more Priest points to unlock this row. When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
0/1Requires 2 points in Unwavering Will or 2 points in Spell Warding. Spend 23 more Priest points to unlock this row. Increases the healing of your spells by 3%.
Requires Phantasm or 2 points in Spell Warding. Spend 23 more Priest points to unlock this row. Increases the range of most spells by 15%.
Requires Phantasm or 2 points in Improved Fade. Spend 23 more Priest points to unlock this row. Fade reduces damage you take by 10%.

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PvP Talents