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HunterTalents

Beast Mastery, Marksmanship and Survival: 51 points, one a level from 10 to 60.

Points left51 / 51
level—
Trees0 / 0 / 0
7 same · 10 not in Forever
Beast Mastery0
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec. Classic: Was “Improved Aspect of the Hawk”, Effect changed. Enter to learn.
Increases the Health and Armor of your pets by 3%. Classic: Effect changed. Enter to learn.
Requires 5 points in Beast Mastery. Increases all damage you and your pet deal by 1% while your pet is active.
Requires 5 points in Beast Mastery. Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. Classic: Ranks 5 → 3, Effect changed.
Requires 5 points in Beast Mastery. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. Classic: Moved from Tier 3.
Requires 5 points in Beast Mastery. Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Requires 10 points in Beast Mastery. Increases the movement speed of your pets by 30%. Classic: Effect changed.
Requires 10 points in Beast Mastery. Increases the damage done by your pets and hawks by 3%. Classic: Effect changed.
Requires 15 points in Beast Mastery. Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%. Classic: Effect changed, Moved from column 2.
Requires 15 points in Beast Mastery. Increases the critical strike chance of your pets and hawks by 2%. Classic: Effect changed.
Requires 15 points in Beast Mastery. Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Requires 20 points in Beast Mastery. While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. Classic: Numbers changed.
Requires 20 points in Beast Mastery. Requires 1 point in Bestial Swiftness. Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. Classic: Effect changed, Had no prerequisite.
Requires 20 points in Beast Mastery. Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting. Classic: Effect changed.
Requires 25 points in Beast Mastery. Requires 5 points in Ferocity. Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Requires 30 points in Beast Mastery. Requires 1 point in Intimidation. Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Not in Forever (2)
  • Improved Eyes of the BeastTier 2 · 2 ranksClassic, rank 2 of 2: Increases the duration of your Eyes of the Beast by 60 sec.
  • Thick HideTier 2 · 3 ranksClassic, rank 3 of 3: Increases the Armor rating of your pets by 30%.

Click a talent to learn a rank · Right-click or Shift-click to unlearn · Keyboard: Enter / Backspace

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