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RogueTalents

Assassination, Combat and Subtlety: 51 points, one a level from 10 to 60.

Points left51 / 51
level—
Trees0 / 0 / 0
10 same · 6 not in Forever
Assassination0
Increases the duration of your Gouge ability by 0.5 sec. Classic: Effect changed, Moved from Combat, Tier 1. Enter to learn.
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. Classic: Effect changed. Enter to learn.
Increases your critical strike chance with all attacks and Poisons by 1%. Classic: Effect changed. Enter to learn.
Requires 5 points in Assassination. Gives your finishing moves a 20% chance to add a Combo Point to your target.
Requires 5 points in Assassination. Increases all damage dealt by 2% against Humanoid and Giant targets. Classic: Effect changed.
Requires 5 points in Assassination. Increases the duration of your Slice and Dice ability by 15%.
Requires 10 points in Assassination. Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Requires 10 points in Assassination. Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points. Classic: Effect changed.
Requires 10 points in Assassination. Requires 5 points in Malice. Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%. Classic: Effect changed.
Requires 15 points in Assassination. Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects. Classic: Moved from column 2.
Requires 15 points in Assassination. When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. Classic: Effect changed, Moved from Tier 5.
Requires 15 points in Assassination. Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge. Classic: Effect changed.
Requires 20 points in Assassination. Increases your maximum Energy by 5. Classic: Ranks 1 → 2, Numbers changed, Moved from Tier 7.
Requires 20 points in Assassination. Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Requires 20 points in Assassination. Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks. Classic: Ranks 3 → 2, Effect changed.
Requires 25 points in Assassination. Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point. Classic: Required Cold Blood, Moved from column 2.
Requires 30 points in Assassination. Requires 1 point in Mutilate. Requires 1 point in Mutilate, Improved Kidney Shot or Vigor. Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds.

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